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	<id>https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zealus</id>
	<title>TheReincarnation - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zealus"/>
	<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/Special:Contributions/Zealus"/>
	<updated>2026-05-31T18:16:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=GreenASR&amp;diff=17771</id>
		<title>GreenASR</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=GreenASR&amp;diff=17771"/>
		<updated>2008-10-11T00:42:04Z</updated>

		<summary type="html">&lt;p&gt;Zealus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
428 SL with no summoning bonus&lt;br /&gt;
&lt;br /&gt;
*Soul Speaker	 2,334 &lt;br /&gt;
*Pegasus	 1,419 &lt;br /&gt;
*Astral Magician 926 &lt;br /&gt;
*Angel	  	 1,021 &lt;br /&gt;
*Unicorn	 356 &lt;br /&gt;
*Spirit Warrior	 355 &lt;br /&gt;
*Archangel	 317 &lt;br /&gt;
*Dominion	 -   &lt;br /&gt;
*Titan	  	 -   &lt;br /&gt;
*Dryad	  	 3,401 &lt;br /&gt;
*Gorilla	 2,773 &lt;br /&gt;
*Creeping Vines	 2,004 &lt;br /&gt;
*Nymph	  	 1,590 &lt;br /&gt;
*Werebear	 1,227 &lt;br /&gt;
*Mandrake	 1,239 &lt;br /&gt;
*Griffon	 942 &lt;br /&gt;
*Treant	  	 623 &lt;br /&gt;
*Earth Elemental 62 &lt;br /&gt;
*Phoenix	 36 &lt;br /&gt;
*Lizard Man	 2,075 &lt;br /&gt;
*Dwarven DS  	 1,415 &lt;br /&gt;
*Hell Hound	 954 &lt;br /&gt;
*Salamander	 922 &lt;br /&gt;
*Wyvern	  	 687 &lt;br /&gt;
*Chimera	 483 &lt;br /&gt;
*Hydra	  	 431 &lt;br /&gt;
*Efreeti	 190 &lt;br /&gt;
*Fire Elemental	 -   &lt;br /&gt;
*Red Dragon	 -   &lt;br /&gt;
*Skeleton	 1,930 &lt;br /&gt;
*Zombie	  	 1,776 &lt;br /&gt;
*Ghoul	 	 1,396 &lt;br /&gt;
*Shadow	 	 1,544 &lt;br /&gt;
*Wraith	  	 180 &lt;br /&gt;
*Horned Demon	 435 &lt;br /&gt;
*Demon Knight	 -   &lt;br /&gt;
*Lich	  	 -   &lt;br /&gt;
*Vampire	 -   &lt;br /&gt;
*Unholy Reaver	  -   &lt;br /&gt;
*Sprite	  	 1,225 &lt;br /&gt;
*Psychic Wisp	 1,049 &lt;br /&gt;
*Sylph	  	 977 &lt;br /&gt;
*Sirene	  	 523 &lt;br /&gt;
*Medusa	  	 682 &lt;br /&gt;
*Mind Ripper	 -   &lt;br /&gt;
*Djinni	  	 -   &lt;br /&gt;
*Water Elemental -   &lt;br /&gt;
*Ice Elemental	 -   &lt;br /&gt;
*Air Elemental	 -   &lt;br /&gt;
*Leviathan	 -&lt;br /&gt;
&lt;br /&gt;
[[Category: Average Summon Rates]]&lt;/div&gt;</summary>
		<author><name>Zealus</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=GreenASR&amp;diff=17751</id>
		<title>GreenASR</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=GreenASR&amp;diff=17751"/>
		<updated>2008-10-08T01:06:15Z</updated>

		<summary type="html">&lt;p&gt;Zealus: updated phoenix, pegasus, and griffon with my actual summon experience (at least 30 sample points)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
428 SL with no summoning bonus&lt;br /&gt;
&lt;br /&gt;
*Soul Speaker	 2,334 &lt;br /&gt;
*Pegasus	 1,419 &lt;br /&gt;
*Astral Magician 926 &lt;br /&gt;
*Angel	  	 1,021 &lt;br /&gt;
*Unicorn	 356 &lt;br /&gt;
*Spirit Warrior	 355 &lt;br /&gt;
*Archangel	 317 &lt;br /&gt;
*Dominion	 -   &lt;br /&gt;
*Titan	  	 -   &lt;br /&gt;
*Dryad	  	 3,401 &lt;br /&gt;
*Gorilla	 2,773 &lt;br /&gt;
*Creeping Vines	 2,004 &lt;br /&gt;
*Nymph	  	 1,590 &lt;br /&gt;
*Werebear	 1,227 &lt;br /&gt;
*Mandrake	 1,239 &lt;br /&gt;
*Griffon	 942 &lt;br /&gt;
*Treant	  	 623 &lt;br /&gt;
*Earth Elemental 75 &lt;br /&gt;
*Phoenix	 36 &lt;br /&gt;
*Lizard Man	 2,075 &lt;br /&gt;
*Dwarven DS  	 1,415 &lt;br /&gt;
*Hell Hound	 954 &lt;br /&gt;
*Salamander	 922 &lt;br /&gt;
*Wyvern	  	 687 &lt;br /&gt;
*Chimera	 483 &lt;br /&gt;
*Hydra	  	 431 &lt;br /&gt;
*Efreeti	 190 &lt;br /&gt;
*Fire Elemental	 -   &lt;br /&gt;
*Red Dragon	 -   &lt;br /&gt;
*Skeleton	 1,930 &lt;br /&gt;
*Zombie	  	 1,776 &lt;br /&gt;
*Ghoul	 	 1,396 &lt;br /&gt;
*Shadow	 	 1,544 &lt;br /&gt;
*Wraith	  	 180 &lt;br /&gt;
*Horned Demon	 435 &lt;br /&gt;
*Demon Knight	 -   &lt;br /&gt;
*Lich	  	 -   &lt;br /&gt;
*Vampire	 -   &lt;br /&gt;
*Unholy Reaver	  -   &lt;br /&gt;
*Sprite	  	 1,225 &lt;br /&gt;
*Psychic Wisp	 1,049 &lt;br /&gt;
*Sylph	  	 977 &lt;br /&gt;
*Sirene	  	 523 &lt;br /&gt;
*Medusa	  	 682 &lt;br /&gt;
*Mind Ripper	 -   &lt;br /&gt;
*Djinni	  	 -   &lt;br /&gt;
*Water Elemental -   &lt;br /&gt;
*Ice Elemental	 -   &lt;br /&gt;
*Air Elemental	 -   &lt;br /&gt;
*Leviathan	 -&lt;br /&gt;
&lt;br /&gt;
[[Category: Average Summon Rates]]&lt;/div&gt;</summary>
		<author><name>Zealus</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Accuracy&amp;diff=17697</id>
		<title>Accuracy</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Accuracy&amp;diff=17697"/>
		<updated>2008-09-29T03:15:12Z</updated>

		<summary type="html">&lt;p&gt;Zealus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Accuracy is one of the factors, that determines how much damage your [[units|troops]] actually do in a battle: their numbers in your army and their [[attack power]] according to the [[Encyclopedia]] is only the starting point... all other effects reduce that amount to the actual amount subtracted from [[Health points]] and determining the casualties. [[Accuracy]] is one of them.&lt;br /&gt;
&lt;br /&gt;
Normally [[units]] have 30% (base) accuracy. &lt;br /&gt;
&lt;br /&gt;
Accuracy Formula:&lt;br /&gt;
Z= Add all penalties and bonuses (consider penalties as positive and bonuses as negative).&lt;br /&gt;
Call this number Z. &lt;br /&gt;
*if Z &amp;lt; 15 then accuracy = 30 - Z&lt;br /&gt;
*if 15 &amp;lt; Z &amp;lt; 30 then accuracy = 24 - 3/5 * Z&lt;br /&gt;
*if 30 &amp;lt; Z then accuracy = 12 - 1/5 * Z&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* On a Siege Attack, your units will suffer -10% Accuracy (30%-10% = 20%). Units with the [[Unit Abilities|unit abilities]] [[Flying]] or [[Siege]] do not suffer this penalty.&lt;br /&gt;
* On a Regular Attack and any defensive combat, your units will suffer no accuracy penalty.&lt;br /&gt;
&lt;br /&gt;
[[Unit Abilities]] can also impact unit accuracy in battle:&lt;br /&gt;
* [[Marksmanship]] gives the units +10% Accuracy in battle (30%+10% = 40%). &lt;br /&gt;
* [[Beauty]] reduces the accuracy of any unit attacking this unit by 5% (30%-5% = 25%).&lt;br /&gt;
* [[Swift]] reduces the accuracy of any unit attacking this unit by 10% (30%-10% = 20%).&lt;br /&gt;
* [[Fear]] reduces the accuracy of any unit attacking this unit, except those with [[Fear]] themselves, by 15% (30%-15% = 15%). (units with fear do not suffer this penalty)&lt;br /&gt;
&lt;br /&gt;
Accuracy CAN be reduced to 0% in extreme accuracy penalty situations(60%+ accuracy reduction).&lt;br /&gt;
&lt;br /&gt;
* The spell [[Flame Blade]] increases accuracy of units with a [[Attack Types|Melee]] attack (varies by [[Spell Level]]).&lt;br /&gt;
* The spell [[Blinding Flash]] decreases accuracy of all enemy units that fail to resist it (varies by [[Spell Level]]).&lt;br /&gt;
* The spell [[Fog Cloud]] decreases the accuracy of all friendly and enemy units that fail to resist it (varies by [[Spell Level]]).&lt;br /&gt;
* The item [[Satchel of Mist]] decreases accuracy of all units by 10%.&lt;br /&gt;
&lt;br /&gt;
See [[Accuracy Modifiers]].&lt;br /&gt;
[[Category:Battle Factors]]&lt;/div&gt;</summary>
		<author><name>Zealus</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Accuracy&amp;diff=17696</id>
		<title>Accuracy</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Accuracy&amp;diff=17696"/>
		<updated>2008-09-29T03:14:42Z</updated>

		<summary type="html">&lt;p&gt;Zealus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Accuracy is one of the factors, that determines how much damage your [[units|troops]] actually do in a battle: their numbers in your army and their [[attack power]] according to the [[Encyclopedia]] is only the starting point... all other effects reduce that amount to the actual amount subtracted from [[Health points]] and determining the casualties. [[Accuracy]] is one of them.&lt;br /&gt;
&lt;br /&gt;
Normally [[units]] have 30% (base) accuracy. &lt;br /&gt;
&lt;br /&gt;
Accuracy Formula:&lt;br /&gt;
Z= Add all penalties and bonuses (consider penalties as positive and bonuses as negative).&lt;br /&gt;
Call this number Z. &lt;br /&gt;
*if Z &amp;lt; 15 then accuracy = 30 - Z&lt;br /&gt;
*if 15 &amp;lt; Z &amp;lt; 30 then accuracy = 24 - 3/5 * Z&lt;br /&gt;
*if 30 &amp;lt; Z then accuracy = 12 - 1/5 * Z&lt;br /&gt;
&lt;br /&gt;
* On a Siege Attack, your units will suffer -10% Accuracy (30%-10% = 20%). Units with the [[Unit Abilities|unit abilities]] [[Flying]] or [[Siege]] do not suffer this penalty.&lt;br /&gt;
* On a Regular Attack and any defensive combat, your units will suffer no accuracy penalty.&lt;br /&gt;
&lt;br /&gt;
[[Unit Abilities]] can also impact unit accuracy in battle:&lt;br /&gt;
* [[Marksmanship]] gives the units +10% Accuracy in battle (30%+10% = 40%). &lt;br /&gt;
* [[Beauty]] reduces the accuracy of any unit attacking this unit by 5% (30%-5% = 25%).&lt;br /&gt;
* [[Swift]] reduces the accuracy of any unit attacking this unit by 10% (30%-10% = 20%).&lt;br /&gt;
* [[Fear]] reduces the accuracy of any unit attacking this unit, except those with [[Fear]] themselves, by 15% (30%-15% = 15%). (units with fear do not suffer this penalty)&lt;br /&gt;
&lt;br /&gt;
Accuracy CAN be reduced to 0% in extreme accuracy penalty situations(60%+ accuracy reduction).&lt;br /&gt;
&lt;br /&gt;
* The spell [[Flame Blade]] increases accuracy of units with a [[Attack Types|Melee]] attack (varies by [[Spell Level]]).&lt;br /&gt;
* The spell [[Blinding Flash]] decreases accuracy of all enemy units that fail to resist it (varies by [[Spell Level]]).&lt;br /&gt;
* The spell [[Fog Cloud]] decreases the accuracy of all friendly and enemy units that fail to resist it (varies by [[Spell Level]]).&lt;br /&gt;
* The item [[Satchel of Mist]] decreases accuracy of all units by 10%.&lt;br /&gt;
&lt;br /&gt;
See [[Accuracy Modifiers]].&lt;br /&gt;
[[Category:Battle Factors]]&lt;/div&gt;</summary>
		<author><name>Zealus</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Accuracy&amp;diff=17695</id>
		<title>Accuracy</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Accuracy&amp;diff=17695"/>
		<updated>2008-09-29T03:14:02Z</updated>

		<summary type="html">&lt;p&gt;Zealus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Accuracy is one of the factors, that determines how much damage your [[units|troops]] actually do in a battle: their numbers in your army and their [[attack power]] according to the [[Encyclopedia]] is only the starting point... all other effects reduce that amount to the actual amount subtracted from [[Health points]] and determining the casualties. [[Accuracy]] is one of them.&lt;br /&gt;
&lt;br /&gt;
Normally [[units]] have 30% (base) accuracy. &lt;br /&gt;
&lt;br /&gt;
Accuracy Formula:&lt;br /&gt;
Z= Add all penalties and bonuses (consider penalties as positive and bonuses as negative).&lt;br /&gt;
Call this number Z. &lt;br /&gt;
if Z &amp;lt; 15 then accuracy = 30 - Z&lt;br /&gt;
if 15 &amp;lt; Z &amp;lt; 30 then accuracy = 24 - 3/5 * Z&lt;br /&gt;
if 30 &amp;lt; Z then accuracy = 12 - 1/5 * Z&lt;br /&gt;
&lt;br /&gt;
* On a Siege Attack, your units will suffer -10% Accuracy (30%-10% = 20%). Units with the [[Unit Abilities|unit abilities]] [[Flying]] or [[Siege]] do not suffer this penalty.&lt;br /&gt;
* On a Regular Attack and any defensive combat, your units will suffer no accuracy penalty.&lt;br /&gt;
&lt;br /&gt;
[[Unit Abilities]] can also impact unit accuracy in battle:&lt;br /&gt;
* [[Marksmanship]] gives the units +10% Accuracy in battle (30%+10% = 40%). &lt;br /&gt;
* [[Beauty]] reduces the accuracy of any unit attacking this unit by 5% (30%-5% = 25%).&lt;br /&gt;
* [[Swift]] reduces the accuracy of any unit attacking this unit by 10% (30%-10% = 20%).&lt;br /&gt;
* [[Fear]] reduces the accuracy of any unit attacking this unit, except those with [[Fear]] themselves, by 15% (30%-15% = 15%). (units with fear do not suffer this penalty)&lt;br /&gt;
&lt;br /&gt;
Accuracy CAN be reduced to 0% in extreme accuracy penalty situations(60%+ accuracy reduction).&lt;br /&gt;
&lt;br /&gt;
* The spell [[Flame Blade]] increases accuracy of units with a [[Attack Types|Melee]] attack (varies by [[Spell Level]]).&lt;br /&gt;
* The spell [[Blinding Flash]] decreases accuracy of all enemy units that fail to resist it (varies by [[Spell Level]]).&lt;br /&gt;
* The spell [[Fog Cloud]] decreases the accuracy of all friendly and enemy units that fail to resist it (varies by [[Spell Level]]).&lt;br /&gt;
* The item [[Satchel of Mist]] decreases accuracy of all units by 10%.&lt;br /&gt;
&lt;br /&gt;
See [[Accuracy Modifiers]].&lt;br /&gt;
[[Category:Battle Factors]]&lt;/div&gt;</summary>
		<author><name>Zealus</name></author>
		
	</entry>
</feed>