https://wiki.the-reincarnation.org/api.php?action=feedcontributions&user=Hypello&feedformat=atomTheReincarnation - User contributions [en]2024-03-28T12:50:50ZUser contributionsMediaWiki 1.31.0https://wiki.the-reincarnation.org/index.php?title=User:Agathor&diff=49314User:Agathor2015-07-27T04:36:18Z<p>Hypello: </p>
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<div>agathor is a 13 y.o. archmage player who refuses to alias. Experts consider him a warmage rather than a ranker. Truth be told, a third type of mage would describe him delightfully. He's a nuisance. his personality type is energetic and cocky/funny. Altho most would rather laugh at him than play with him, his presence is enjoyed by known and unknown players such as Elva and SpiritSlasher respectively. He is known to have a problem with executing guild orders properly and listening to people outside of his guild instead of his guild leader.</div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Main_Page&diff=49313Main Page2015-07-27T04:28:23Z<p>Hypello: Reverted</p>
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''Welcome to [[The Reincarnation]]'s Wiki pages. [[:Special:Userlogin|Login to edit]]. Enjoy!'' </td><br />
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''Back to the [http://ubb.the-reincarnation.com UBB]''<br />
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<td width=40% align=center>[[Rules for editing pages|Every UBB user can edit the wiki!]]<br><b>What's in here?</b></td><br />
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{{Main}}<br />
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<td align="center">'''[[Rules for editing pages]]'''<br><br />
The rules forbid the usual like uploading stuff that shows bad taste, flaming, propaganda etc.<br><br />
''Wiki administrators may be [http://www.the-reincarnation.com/viewforum.php?f=65 contacted here]''<br><br />
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<b>Here you find a great selection of in-depth knowledge, storing a whole lot of information on the game The Reincarnation and providing it in a comprehensive way.<br><br><br />
Test out your wiki-editing skills in the ''[[Alchemist Lab]]'' !<br />
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<td width=45%>Everything players want to share can be put into the wiki:<br />
* Data copied from the encyclopedia... but better organised. <br />
* History and information from the [http://ubb.the-reincarnation.com UBB]... but crosslinked for easy browsing.<br />
* Questions on content may be entertained more quickly and knowledgeably if you post them in [http://www.the-reincarnation.com/viewforum.php?f=43 Hall of Sages - Newbie Style] or [http://www.the-reincarnation.com/viewforum.php?f=2 Hall of Sages]</td><tr><br />
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[[TheReincarnation:Community Portal|Community Portal]] - our Massive Multiplayer Online Game! - [http://www.the-reincarnation.com The-Reincarnation.com]<br />
[[Category:Main Pages]]</div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Contract_of_the_Soul&diff=49312Contract of the Soul2015-07-27T04:24:36Z<p>Hypello: Reverted</p>
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<div>{{Spellstats<br />
| description = <br />
By signing a pact with Satan, you have gained his favour through selling your soul. He will send forth cohorts of Devils under the commandment of devil prince to aid you. Entire cohort will take part in defensive battles, and in counters, ensuring your victory. But be warned! These devils will not leave your army and they need to be fed every day with massive human and geld sacrifice. They will only go back to hell when there's no man left in your country, or when they become bored. After that, you cannot sign another pact before you fulfill current contract.<br />
| image = <br />
| unit = <br />
}}<br />
<br />
<br />
==Effects==<br />
* [[Contract of the Soul]] is an enchantment that for its upkeep eats a big lot of [[population]] every turn you take.<br />
* It makes [[Devils]] appear in your battles for max. 25 hours (if you would not spend turns), or as long as you manage to upkeep the enchantment.<br />
** The [[Devils]] come as [[reinforcements]], send to you by God Satan.<br />
* On defense and in counters, [[Devils]] show up in such numbers that they almost always [[stack wipe]] the top stack of the enemy.<br />
* Spending turns under this enchantment makes you lose your pop in a hurry, and when that happens the devils leave. You will lose geld too.<br />
* At that moment a special hero the Devil Prince appears, who stays in your kingdom for 3 days of turns, and who prevents you from taking geld, items and population home by [[pillage|pillaging]]. This makes recovery after [[Contract of the Soul]] difficult. <br />
** So, since you know you're going to be in a pop and geld crunch: prepare yourself for it e.g. by buying [[Book of Prophecy]] and [[Wine of the Three Whips]].<br />
<br />
* You can devil every 72 hours (provided you spend enough turns to lose the hero devil prince in that time).<br />
<br />
For hours of entertainment try our new flavor, Fun With Devils at Low Levels. <br />
Sit land fat on about 4 million power and contract. Come back in 24 hours for a great laugh.<br />
<br />
Also see: [[DOLZero's Devil Guide]]<br />
<br />
Notes of Interest (Updated December 2011):<br />
* Upon casting CoS, for the next 72 hours, your Black Sabbath spell will no longer generate the "static" mana that adds to your kingdom's upkeep. However, the "random" mana generated per turn taken will continue to be awarded. When the devil prince has left your kingdom, you will see that the "static" mana generation of Black Sabbath returned as per normal.<br />
<br />
* It is not a requirement as part of the contract to force expiry via population depletion.<br />
<br />
* When CoS is activated, Satan will send devils to aid you in warfare. The amount sent on a "non-machine-counter" is going to be less than 50, almost as useful as an ally who sends you 50 water elementals as reinforcement. The amount sent on a "defense" or "machine-counter" is going to be proportional to the population you have [number of devils = Floor(15 x SL + 3 x sqrt(pop))]. The exact value is unknown, but I estimate it to be 1/80 of your max population, i.e. with 700,000 population, Satan will send 9000 devils, equivalent to 9000 water elementals as reinforcement. During Armageddon, the number of devils sent will decline dramatically, making CoS extremely unattractive to use at this time.<br />
<br />
* Having CoS upon does not make you invulnerable. Your kingdom will engage in warfare under normal victory regulations<br />
<br />
* Having CoS activated will stunt population income. In addition, for every turn you take, you will lose approximately 10,000,000 Gold and 100,000 Population in addition to your normal unit upkeep. Typically at 3,000 acres, you should be expecting around 250,000 Population lost for every attack conducted under CoS.<br />
<br />
* At 3,500 acres, you should be expecting around 450,000 Population lost for every attack conducted under CoS as well as around 70,000,000 Gold Lost in total.<br />
<br />
* Since Devils are reinforcements, they are not affected by the item Ash of Invisibility. Devils can also be blocked by the spell Hallucination, and potentially by the spell Dreams of Seduction. (Jello, 2013)<br />
<br />
* Loss of geld by deviling will be greatly minimized by "loaning" money on Black Market; i.e. bidding most of your geld for a hero that you know someone is going to outbid you for. (as long as you use the devils before you get outbid.) A good strategy is to bid all but 10 million or so geld. If you get outbid, you have only spent about 7-9 million geld for devils. (Jello, 2013)<br />
<br />
<noinclude><br />
[[Category:Spells]]<br />
[[Category:Nether Spells]]<br />
[[Category:Summoning Spells]]<br />
[[Category:Ultimate Spells]]<br />
[[Category:God Spells]]<br />
[[Category:Enchantments]]<br />
[[Category:SelfOnly]]<br />
</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Call_Dwarven_Defender&diff=48670Call Dwarven Defender2014-07-10T07:13:52Z<p>Hypello: </p>
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<div>{{Spellstats<br />
| description = <br />
| unit = <br />
| image = [[Image:IntfERADICATION.jpg]]<br />
}}<br />
<br />
<noinclude><br />
[[Category:Spells]]<br />
[[Category:Eradication Spells]]<br />
[[Category:Average Spells]]<br />
</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Conflagration&diff=48664Conflagration2014-07-10T07:07:24Z<p>Hypello: </p>
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<div>{{Spellstats<br />
| description = <br />
Channels the essence of Eradication magic directly into your lands. Rivers become raging torrents of lava. The plains and forests: a fiery wasteland. Fire units grow stronger, faster, and more efficient.<br />
| unit = <br />
| image = <br />
}}<br />
<br />
==Effects==<br />
* Reduced geld income for all FIRE units by 35% (at max Erad SL)<br />
* Increases efficiency for all FIRE units by 10% (at max Erad SL)<br />
* Decreases MP income by 7%<br />
<br />
<noinclude><br />
[[Category:Spells]]<br />
[[Category:Eradication Spells]]<br />
[[Category:Enchantments]]<br />
[[Category:Ultimate Spells]]<br />
</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Heavenly_Protection&diff=48578Heavenly Protection2014-05-08T07:17:27Z<p>Hypello: fixed reflect chance text</p>
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<div>{{Spellstats<br />
| description = The spell will place the caster's country under the direct protection of heavens. It can ward off all enemy magic, reflecting spells back to the caster. Although it gives some protection to other magics as well, Ascendant mages will benefit from greatest protection.<br />
| image = <br />
}}<br />
<br />
==Effect==<br />
It gives you a chance to reflect your opponent's spell back at him(this includes battle spells). <br />
<br />
Reflect chance: 33% on color / 18% adjacent / 6% opposite<br />
<br />
Barrier and spell resistance are checked first before considering this spell.<br />
<br />
==Notes==<br />
Tested on Phastasm at very high SL 665<br />
It actually works together with Magic resistance, <br />
<br />
33% above ++: max 75 resistance activates 2 times consecutive which is very rare (god's lvl 777 minds bar + high lvl minds bar)<br />
<br />
20% : mid 33-55 resistance activates around 1 out of 5 of the time<br />
<br />
10% : 0 resistance activates 1 out of 10 times<br />
<br />
Reflects offensive enchantment with no upkeep<br />
<br />
Reflects battle spells, <br />
battle spells is calculate based on attacker's On or Off color/SL (such as black casting giant strength)<br />
<br />
It works very well with phastasm and casting Heaven protection is cheap , <br />
Just use magic favour + lvl5 Spell mastery = offset casting difference<br />
*<br />
Based on calculation : casting Near color Ancient is 120% instead of 125%<br />
So magic favour 10% + lvl 5 Spell Mastery near color 10% = offset <br />
<br />
<br />
<noinclude><br />
[[Category:Spells]]<br />
[[Category:Ascendant Spells]]<br />
[[Category:Enchantments]]<br />
[[Category:Ancient Spells]]<br />
</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Love_and_Peace&diff=48275Love and Peace2014-03-24T06:24:36Z<p>Hypello: Reverted edits by Thexfactor (talk) to last revision by Wikibot</p>
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<div>{{Spellstats<br />
| description = <br />
This enchantment spell makes everyone in the country happy and live peacefully together in harmony. This greately increases both the population and geld growth rate, as your people become more productive. However, the people may refuse to fight as they become more and more peaceful, thus decreasing the fighting ability of your armies. The spell will also attract all kinds of Preachers to your country.<br />
| image = <br />
| unit = <br />
}}<br />
<br />
<br />
==Effects== <br />
*As of January 2007, the spell is now a permanent dispellable enchantment.<br />
*Increases all your units [[Hit Points]] by 30% and decreases all their [[Attack Power]] by 20%<br />
*A number of [[Preacher|Preachers]] will join your army each turn. (Between 1 and [[Spell Level]]/10) <br />
*Reduces base [[geld]] upkeep of your units by ([[Spell Level]] / 8)% (or for those of us that hate fractions, SL*.125%), rounded to the nearest %<br />
*God's Love and Peace reduces army's geld upkeep by 97%<br />
<br />
==Obsolete Effects==<br />
*+(0.2 x [[Spell Level]])% bonus to your [[geld]] income and population income. <br />
**This bonus in [[geld]] income is added directly to Net Geld Income and does not count towards gelding.<br />
** 0.2 x 777 = 155% extra income in case of a [[GodFavour|God]] casting [[Love and Peace]] on you, for limited amount of turns.<br />
<br />
<br />
Love and peace <noinclude><br />
[[Category:Spells]]<br />
[[Category:Ascendant Spells]]<br />
[[Category:Enchantments]]<br />
[[Category:Ultimate Spells]]<br />
</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=God_Favour&diff=48244God Favour2014-02-19T02:45:45Z<p>Hypello: </p>
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<div>==Gods and Favors==<br />
* [[Nature Favor]]<br />
* [[Sun Favor]]<br />
* [[Moon Favor]]<br />
* [[Magic Favor]]<br />
* [[Science Favor]]<br />
* [[Satan Favor]]<br />
* [[Lucifer Favor]]<br />
<br />
==How to get Favour==<br />
Favour is obtained by donating an amount of your geld to a god on the Altar of Darkness, found in the [[Black Market]].<br />
<br />
You need to donate a significant amount to stand a chance.<br />
* Minimum is 10% of your total geld. Total geld includes all of your geld temporarily stored on the Black Market in the form of bids.<br />
<br />
On top of that,<br />
* the minimum for Blitz/Beta/Guildwar/Solo/Arch/Lightning server is 15,000,000 (unified across all servers in Jan 2014), and<br />
* you need to have used at least 1.5 times the max turns of the server.<br />
<br />
If the above conditions are satisfied, you have a 60% chance to receive Favoured status.<br />
<br />
==Standard Favour Effects==<br />
<br />
Each god has a standard favour effect that lasts for 48 hours.<br />
* Nature gives......... +10% geld generation by farms/towns and pop income<br />
* Sun gives............. +3% accuracy in battles<br />
* Moon gives........... +5%/+10% without/with oversummoning node m.p. generation <br />
* Magic gives.......... +20 SL and decreases casting cost by 10%<br />
* Science gives......... Doubled item generation<sup>[http://www.the-reincarnation.com/viewtopic.php?f=2&t=22185 (UBB)]</sup>. Especially useful during research when Guilds are plentiful.<br />
:::::: Grants item generation abilities even if you have no guilds.<br />
:::::: +10% increased yields when using items (like the [[skills|skill]] [[Legendary Artificer]]).<br />
:::::: ''Note:'' Science's protection of items such as [[Magical Compass]], [[Minor Indulgence]], and [[Unique Items|Uniques]], is not in any way linked to favor status.<br />
* Satan gives............ lowered unit upkeep by 10% (Mana Upkeep only lowered by 5%)<br />
* Lucifer gives........... +10% summoning yields/attack power (primary + counter, perhaps also secondary attack)<br />
<br />
===Additional Rewards===<br />
On top of that, you also randomly gain one of the following:<sup>(chances estimated)</sup><br />
* If you have harmful enchantments on your kingdom, gods may cast [[Indulgence of God]] and remove them (unknown chance of success) <sup>[http://www.the-reincarnation.com/viewtopic.php?f=43&t=25378 (UBB)]</sup>.<br />
* 45% chance of a random enchantment for 15 turns. <br />
** You pay '''no upkeep''' for this enchantment.<br />
** The enchantment is cast as if it was on-color, and at godly [[spell level]] (777).<br />
** God enchantment effects stack on top of your own enchantments. <br />
** Possible enchantments are not linked to your color. They include: <br />
*** {{blue}} Phantasm: [[Concentration]], [[Mind Bar]], [[Hallucination]],<br />
*** {{green}} Verdant: [[Nature's Lore]], [[Weather Summoning]], [[Sunray]],<br />
*** {{white}} Ascendant: [[Love and Peace]], [[Protection from Evil]], [[Resist Elements]] <br />
*** {{black}} Nether: [[Black Sabbath]], [[Shroud of Darkness]],<br />
*** {{plain}} Plain: [[Invigorate]] (replacing {{white}} [[The Holy Light]])<br />
** It is wise to cast up your own enchantments '''before''' donating, if you are going for maximum effect (e.g. super-[[Concentration]]), as it is a waste to use the 15 godly-enchanted turns just for the casting of your own enchantments. <br />
* 20% chance to receive one [[items|lesser item]].<br />
* 15% chance to receive a small [[mana|m.p.]] refill, comparable to a[[Mana Crystal]].<br />
* 10% chance that a group of [[Fanatic]]s ('Zealots') joins your army. <br />
* 5% chance to receive a random [[heroes|hero]] of up to level 17.<br />
* 5% chance that the [[Luck|Star of Luck]] will shine upon you.<br />
* There is a small chance that the God will test a hero of yours. Failure brings death, success adds one level to your hero.<br />
<br />
===Jealousy table===<br />
<br />
It is possible to be in favoured status with multiple gods concurrently. There is an inherent risk that donating to more than one god will result in jealous backlash, outlined in the table below. Safe combination of certain gods used to be possible, though this is no longer the case. If you have favour from (god in top row) and want to add favour from (god in left colum), there is a xxx (number in crosstable) chance the first god gets jealous.<br />
<br />
<table><br />
<tr><br />
<td> </td><br />
<td>'''Nature'''</td><br />
<td>'''Sun'''</td><br />
<td>'''Moon'''</td><br />
<td>'''Magic'''</td><br />
<td>'''Science'''</td><br />
<td>'''Satan'''</td><br />
<td>'''Lucifer'''</td><br />
</tr><br />
<br />
<tr><td>'''Nature''' </td><br />
<td>--</td><td>50%</td><td>25%</td><td>50%</td><td>50%</td><td>25%</td><td>25%</td><br />
</tr><br />
<tr><td>'''Sun''' </td><br />
<td>75%</td><td>--</td><td><b>50%</B></td><td>25%</td><td>25%</td><td>75%</td><td>75%</td><br />
</tr><br />
<tr><td>'''Moon''' </td><br />
<td>25%</td><td><b>25%</b></td><td>--</td><td>25%</td><td>25%</td><td>25%</td><td>25%</td><br />
</tr><br />
<tr><td>'''Magic''' </td><br />
<td>25%</td><td>25%</td><td>25%</td><td>--</td><td><b>75%</B></td><td>25%</td><td>25%</td><br />
</tr><br />
<tr><td>'''Science''' </td><br />
<td>25%</td><td>25%</td><td>25%</td><td><b>75%</b></td><td>--</td><td>25%</td><td>25%</td><br />
</tr><br />
<tr><td>'''Satan''' </td><br />
<td>50%</td><td>50%</td><td>50%</td><td>25%</td><td>50%</td><td>--</td><td><b>25%</b></td><br />
</tr><br />
<tr><td>'''Lucifer'''</td><br />
<td>25%</td><td>75%</td><td>25%</td><td>25%</td><td>25%</td><td><b>75%</B></td><td>--</td><br />
</tr></table><br />
<br />
===Jealousy remarks===<br />
* The table dates back to [[History_of_Terra|Archmage]] and may no longer be completely accurate.<br />
* It is harder to get favour right after recovering from disfavour. When you are in Hatred status and you pay it off, do not try to get a second god's favour immediately after, as it will result in jealousy again.<br />
* Nature is the god on its own, Sun-Moon, Science-Magic and Satan-Lucifer can be seen as each other's opposites. Their combinations are the hardest to achieve.<br />
* Certain gods have lessened chances of becoming jealous based on the order of the donation received. Known beneficial orders include:<br />
** Nature, Magic<br />
** Magic, Moon<br />
<br />
= Disfavour and Hatred status =<br />
You receive Disfavour and Hatred status from making gods jealous and donating puny 1 geld amounts.<br />
* In Disfavoured status, you experience the opposite effect that favour would give you. <br />
* In Hatred status, that negative effect is doubled.<br />
** e.g. -40 spell level for Magic Hatred.<br />
<br />
<br />
On top of that, there are short term penalties associated with Disfavour and Hatred status. They are more detrimental under Hatred.<br />
The possibilities for Disfavour are:<br />
* Offensive Enchantments: [[Death and Decay]], [[Meteor Storm]], [[Battle Chant]], [[Call Lightning]]<br />
** You cannot dispel gods' enchantments, but you can remove them using [[Minor Indulgence]].<br />
* Offensive Spells: [[Destroy Artifacts]], [[Fool's Gold]] and [[Spell Strike]] <br />
** Like all God spells, these have increased potency.<br />
* [[heroes|Hero]] testing<br />
* [[Luck#Bad_Luck|Bad Luck]] <br />
* Loss of 'Damaged' [[Protection]] status.<br />
* Loss of [[Mana|m.p.]]<br />
<br />
<br />
The possibilities for Hatred are:<br />
* Severe offensive Enchantments: (some more fatal than others): [[Death and Decay]], [[Meteor Storm]], [[Battle Chant]]<br />
** You cannot dispel gods' enchantments, but you can remove them using [[Minor Indulgence]].<br />
* Severe Offensive Spells: [[Destroy Artifacts]], [[Fool's Gold]] and [[Spell Strike]] <br />
* More offensive Spells: [[Earthquake]], [[Volcano Eruption]], <br />
** Like all God spells, these have increased potency. For example, Destroy Artifacts cast under Hatred has resulted in the loss of 50 items.<br />
* [[Atomic Bomb]]<br />
* Hero death<br />
* [[Luck#Bad_Luck|Bad Luck]]<br />
* No Damaged Protection <br />
* Loss of [[Mana|m.p.]]<br />
<br />
===Hero testing===<br />
When a god turns from favour to disfavour, one of your heroes may be tested by a God.<br />
The possible outcomes are: your hero gains one level, your hero stays, your hero loses a set amount of experience, or your hero dies. If your hero is very low level when it loses experience, its level may decrease by two.<br />
<br />
:: ''Example: Two levels are lost.''<br />
<center><br />
Magic, the Mother of All and Nothing tested your hero Vandergaard of Faerun Berserker.<br><br />
Vandergaard of Faerun Berserker terribly failed Magic, the Mother of All and Nothing's test.<br><br />
<br><br />
Name Vandergaard of Faerun Berserker Level 6 (Xp: 16048)<br />
<br />
</center><br />
<br />
= Most Favoured =<br />
In order to obtain Most Favoured status, you must:<br />
* Be a Top 10 donator.<br />
* Donate almost all of your geld (over 90%).<br />
* Donate at least ten times the minimum donation amount.<br />
* Have special kinds of things in your army (Race/Colour/Attacktype units) - differs per god,<br />
* Have special kinds of things in your country / play style - differs per god,<br />
** For Science, it is said that you need at least 1000 lesser items and 1 unique (e.g. a [[Holy Grail]]).<br />
** For Nature, it is said that you have to be peaceful, without attacking other mages for days.<br />
* Have special kind of relationship with another god (e.g. Hatred with at least one other god, all neutral, etc) - differs per god<br />
<br />
If all of the above conditions are satisfied, then you have a 50%<sup>(''unverified'')</sup> chance to become Most Favoured. Beware, though: the requirements for Most Favoured sometimes change. <br />
<br />
=== Jealousy of other gods ===<br />
* Other gods may become annoyed once Most Favoured status is attained.<br />
* Once becoming Most Favoured, other '''favoured''' status gods may get jealous (like when getting normal Favour) and change status.<br />
* Once becoming Most Favoured, other '''neutral''' status gods may get jealous (''unlike'' when getting normal Favour).<br />
* Once becoming Most Favoured, other '''disfavoured''' or '''hatred''' status gods may get jealous.<br />
<br />
===Benefits===<br />
Most Favoured status brings double what normal favour brings, for double the time (96 hours). There are additional benefits which are specific to each god:<br />
<br />
* Nature: [[Plant Growth]] or [[Nature's Favor]] or [[Nature's Lore]] level 777 for 300 turns (with normal upkeep).<br />
* Sun: 100 [[Red Dragon]]s (with normal upkeep).<br />
* Moon: Full mana charge and 70,000 [[werewolf|werewolves]] (with normal upkeep paid by the player).<br />
* Magic: 777 [[Concentration]] for 400 turns, 500 nodes.<br />
* Science: Random [[Unique Items|unique item]] (including Holy Grails).<br />
* Satan: 50 turns of [[Contract of the Soul|CoS]] (no upkeep, no Devil Prince).<br />
* Lucifer: a level 18-24 random [[:Category:Heroes|hero]] (with normal upkeep).<br />
<br />
===Tactics===<br />
*Pull off a Moon Most Favoured at Armageddon, have the biggest power boost with no turns spent possible, and secure yourself a surprise Hall of Immortals spot that way. However, this only gives 13.3 million [[Net Power]] and the upkeep is 1,456,000 geld + 10,500 mana.<br />
*Before attempting Science Most Favoured, acquire all the Holy Grails and put them on the market to sell. Keep one in your inventory if you have no other unique (because Science requires a unique in your inventory to grant Most Favoured). This way, you can be assured that Science will not grant you a Holy Grail as a reward.<br />
[[Category:guides]]<br />
<br />
===Notes===<br />
* There can only be 1 Most Favored Mage per God<br />
* Each mage is limited to 1 Most Favored per week per God<br />
<br />
= Patron Status =<br />
In early 2010, a new type of status with the gods was enabled across all servers. Patron status has thus far only been attained by one mage, and the exact method has not been released. You may find vague hints on how to obtain Patron status through a specific god's encyclopedia page.<br />
<br />
===Benefits===<br />
*"Permanent" Patron status from the god (Patron bonus ~ 150% favor bonus).<br />
*'Favor' boon every 48hrs - Works like favor loss.<br />
*Patron status remains until patron limit is exceeded, then lowest donor is removed.<br />
*Jealousy will not affect the patron god (can't be disfavored by patron god).<br />
<br />
===Penalties===<br />
*It becomes more difficult to gain favor from other gods (increased donation requirement, smaller % chance to succeed).<br />
*You cannot donate to the patron god while a patron.<br />
<br />
===Gaining Patron Status===<br />
*Neutral -> Patron status donation<br />
*Donate solely to patron god for a length of time.<br />
*Be a top 10 donor at the time of the patron donation.<br />
*Donate x * favor minimum (or x% total geld), whichever is higher.<br />
*Special hidden requirements that vary by god (easier than MF requirements).<br />
<br />
===Losing Patron Status===<br />
Patron status will be lost if any of the following conditions are met:<br />
*You are no longer Top 10 donor.<br />
*When patron limit is exceeded, the lowest donor is removed.<br />
*If Most Favored is achieved, Patron status is lost.<br />
<br />
===Other Details===<br />
*You can only have 1 Patron god at a time.<br />
*Patron status can be achieved again if lost.<br />
*Most Favored status can be attempted for the Patron god every 48 hours (you must still meet the MF requirements, but you can donate from patron->most favored)<br />
*Most Favored status for a god other than the patron god will result in loss of patron status.</div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Encyclopedia_(Guildwar)&diff=48194Encyclopedia (Guildwar)2014-02-03T10:51:08Z<p>Hypello: Created page with "<center> image:En logo.gif Up-to-date Statistics on units, spells, items and heroes for Guildwar Server. {| |- | '''Vol. I The Book of Units'..."</p>
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Up-to-date Statistics on units, spells, items and heroes for Guildwar Server.<br />
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{|<br />
|-<br />
| '''[[:Category:Units (Guildwar)|Vol. I The Book of Units]]'''<br />
|-<br />
| '''[[:Category:Spells (Guildwar)|Vol. II The Book of Spells]]'''<br />
|-<br />
| '''[[:Category:Items (Guildwar)|Vol. III The Book of Items]]'''<br />
|-<br />
| '''[[:Category:Heroes (Guildwar)|Vol. IV The Book of Heroes]]'''<br />
|}<br />
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<div>{{Itemstats<br />
| description = This strange deck has many cards magically woven together. Choosing a card appears to be easy, living with the results may not be.<br />
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Good Effects:<br />
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*Recharge - Giant Mana Crystal<br />
*Wisdom - Raises a Hero's Level by 1<br />
*Supplication - Gives you 2 Random God Favours<br />
*Jester - Changes 1 Random stack in your army to 1 Random stack of equal power class and number; eg Could turn 200 Leviathans into 200 Red Dragons<br />
*Nookie - Grants an increase in Population, possibly 10% of current Population<br />
*Life - Casts 4 Beneficial Enchantments on your for 75ish turns<br />
*Sage - Grants skill points<br />
*Banker - Grants Geld<br />
*Explorer - Grants Land<br />
*Jackpot - Gives you 30 of 1 Lesser Item<br />
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Bad Effects:<br />
<br />
*Jack - Does Nothing<br />
*Void - Casts Fury of God on you<br />
*Befuddlement - Reduces a Hero's Level by 1<br />
*Loneliness - Makes a hero leave your service<br />
*Penance - Gives you 2 Random God Disfavours<br />
*Drain - Drains your Mana<br />
*Escape - Deck of Many Things goes back into the Unique Pool (Can only be regained through Treasure Chests)<br />
*Rot - Turns Farmland into Wilderness<br />
*Lazy - Makes you lose 5 Skill Levels<br />
*Anti-Magic - Casts Cancellation on you.<br />
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</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Assassin_(Hero)&diff=46204Assassin (Hero)2013-05-02T06:23:09Z<p>Hypello: </p>
<hr />
<div>{{Herostats<br />
| description = Beta Testing<br />
}}<br />
<br />
==Abilities==<br />
Pillage: [[Stealth]] (Lv.9)<br />
*Increases the chance of winning pillage attacks by 3% + 2%/lvl<br />
<br />
Battle: [[Slay]] (Lv.14)<br />
*Lowers the stack kill percentage required to kill a hero by 20% + 5%/lvl<br />
*The stack normally would have to get wiped for the hero commanding it to die<br />
*Only applies to the stack attacked by the assassin's stack<br />
<br />
Active (2 turns): [[Assassinate]] (Lv.16)<br />
*The assassin is sent to kill an enemy hero<br />
*The hero is randomly chosen including non-battle ones<br />
*The assassin is unavailable for the duration of the mission<br />
*The assassin may or may not reveal its owner<br />
*The assassin might die<br />
*Chance to Assassinate:<br />
**Base Chance: 10%<br />
**3% per skill level<br />
**Target's Percentage of Forts: 2.5% per 0.1% of forts above(bonus) or below(penalty) 1% (Capped bonus/penalty at +-25%)<br />
**Multiplier: Owner NP / Target NP (Capped at 0.25 and 2)<br />
**Final Chance: Total Chance * Multiplier (Capped at 1% and 99%)<br />
**Exception: If target has no units, chance is always 100%<br />
<br />
==Preferred Units==<br />
*Increases the [[efficiency]] of plain human mercenaries([[Assassin]]/[[Bounty Hunter]]/[[Mercenary]]/[[Renegade Wizard]]/[[Starving Peasant]]) only<br />
*Will always prioritize commanding plain human mercenary[http://wiki.the-reincarnation.org/index.php/MERCENARY] stacks<br />
<br />
<noinclude><br />
[[category:heroes]] [[category:battle heroes]] [[category:Plain Heroes]]</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Volcano_Eruption&diff=45951Volcano Eruption2013-04-16T01:08:09Z<p>Hypello: Removed "Needs Confirmation"</p>
<hr />
<div>{{Spellstats<br />
| description = <br />
This is the most powerful Eradication spell. It will cause most violent volcanic eruptions in your enemy's country. It will destroy land, maim citizens, eradicate armies and leave your enemy thunderstruck with shock and dismay. Fortunately, the Council only allows 10 such spells to be used against any mage. In addition, this spell is most effective when used against enemy with close net power to the caster. It's effectivness drops as the difference in power increases.<br />
| image =<br />
| unit =<br />
}}<br />
<br />
=Effects= <br />
*destroys 27 * (1000 + 4*[SL] / 1000) * [random between 0.8 and 1.2] buildings per cast<br />
*Units killed starts from 10%, pop killed from 20%. Unit kill effectiveness is reduced down to (1-0.065)^2 * [number of VE cast]<br />
*Both unit and pop are affected also by the range.<br />
*Range is 100% at equal NP, 75% at 2x NP, and 50% at 3x target's NP, 25% at 4x NP, and 0% lower than 1/3 or higher than 4x. It's linear between the data points.<br />
*range does not affect buildings destroyed.<br />
* Volcano Eruption can give you a [[counter]] (Wink of Goddess of Revenge) if someone casts it on you.<br />
* There is a maximum of 10 VE's that a target can have received in last 24 hours (VE [[protection]])<br />
<br />
Due to the range effect, repeated VE's will have diminishing returns as the target's NP drops and the range increases<br />
<br />
Note: this code is only for beta/blitz, the other servers have different code for VE at this time.<br />
<br />
=Usage=<br />
* Mainly in war, for example to finish off last [[forts]] when a target is out of reach.<br />
* Another use is banging targets from below. VE the target down, and then you can begin banging. As noted above, you can kill ~45% of the target's army before you even begin hitting. VE damage does not count towards 'Damaged' status.<br />
* if target has a lot of [[wilderness]] on his land, [[Volcano Eruption]] appears to become more effective in destroying the last [[buildings]], on the other hand... the supposed ranged effect will kick in more and more.<br />
<br />
<noinclude><br />
[[Category:Spells]]<br />
[[Category:Eradication Spells]]</div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Category:Navigation_Templates_(Lightning)&diff=44953Category:Navigation Templates (Lightning)2012-10-12T13:39:06Z<p>Hypello: Protected "Category:Navigation Templates (Lightning)" ([edit=sysop] (indefinite) [move=sysop] (indefinite))</p>
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<div>Navigation templates used for Lightning Server Encyclopedia.<br />
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[[Category:Navigation Templates| {{PAGENAME}}]]</div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Category:Navigation_Templates_(Lightning)&diff=44952Category:Navigation Templates (Lightning)2012-10-12T13:38:57Z<p>Hypello: Created page with "Navigation templates used for Lightning Server Encyclopedia. {{PAGENAME}}"</p>
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<div>Navigation templates used for Lightning Server Encyclopedia.<br />
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[[Category:Navigation Templates| {{PAGENAME}}]]</div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Encyclopedia_(Lightning)&diff=44951Encyclopedia (Lightning)2012-10-12T13:38:24Z<p>Hypello: Protected "Encyclopedia (Lightning)" ([edit=sysop] (indefinite) [move=sysop] (indefinite))</p>
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<div><center><br />
[[image:En logo.gif]]<br />
<br />
Up-to-date Statistics on units, spells, items and heroes for Lightning Server.<br />
<br />
{|<br />
|-<br />
| '''[[:Category:Units (Lightning)|Vol. I The Book of Units]]'''<br />
|-<br />
| '''[[:Category:Spells (Lightning)|Vol. II The Book of Spells]]'''<br />
|-<br />
| '''[[:Category:Items (Lightning)|Vol. III The Book of Items]]'''<br />
|-<br />
| '''[[:Category:Heroes (Lightning)|Vol. IV The Book of Heroes]]'''<br />
|}<br />
</center></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Encyclopedia_(Lightning)&diff=44950Encyclopedia (Lightning)2012-10-12T13:38:07Z<p>Hypello: Created page with "<center> image:En logo.gif Up-to-date Statistics on units, spells, items and heroes for Lightning Server. {| |- | '''[[:Category:Units (Lightning)|Vol. I The Book of Units]..."</p>
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<div><center><br />
[[image:En logo.gif]]<br />
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Up-to-date Statistics on units, spells, items and heroes for Lightning Server.<br />
<br />
{|<br />
|-<br />
| '''[[:Category:Units (Lightning)|Vol. I The Book of Units]]'''<br />
|-<br />
| '''[[:Category:Spells (Lightning)|Vol. II The Book of Spells]]'''<br />
|-<br />
| '''[[:Category:Items (Lightning)|Vol. III The Book of Items]]'''<br />
|-<br />
| '''[[:Category:Heroes (Lightning)|Vol. IV The Book of Heroes]]'''<br />
|}<br />
</center></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Lightning:Navigation&diff=44949Lightning:Navigation2012-10-12T13:36:56Z<p>Hypello: Protected "Lightning:Navigation" ([edit=sysop] (indefinite) [move=sysop] (indefinite))</p>
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<div><center> [[Encyclopedia (Lightning)]] | [[:category:Units (Lightning)|Units]] | [[:category:Spells (Lightning)|Spells]] | [[:category:Items (Lightning)|Items]] | [[:category:Heroes (Lightning)|Heroes]] | [[:category:Skills|Skills]] | [[:category:Resources|Resources]]</center><br />
<noinclude>[[Category:Navigation Templates (Lightning)| {{PAGENAME}}]]</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Lightning:Navigation&diff=44948Lightning:Navigation2012-10-12T13:36:37Z<p>Hypello: Created page with "<center> Encyclopedia (Lightning) | Units | Spells | Items | [[:category:Hero..."</p>
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<div><center> [[Encyclopedia (Lightning)]] | [[:category:Units (Lightning)|Units]] | [[:category:Spells (Lightning)|Spells]] | [[:category:Items (Lightning)|Items]] | [[:category:Heroes (Lightning)|Heroes]] | [[:category:Skills|Skills]] | [[:category:Resources|Resources]]</center><br />
<noinclude>[[Category:Navigation Templates (Lightning)| {{PAGENAME}}]]</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Lightning:Unitnav&diff=44947Lightning:Unitnav2012-10-12T13:35:51Z<p>Hypello: Protected "Lightning:Unitnav" ([edit=sysop] (indefinite) [move=sysop] (indefinite))</p>
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<div>{{Lightning:navigation}}<br />
<center>{{red}} [[:Category: Eradication Units (Lightning)|Eradication Units]] | {{green}} [[:Category: Verdant Units (Lightning)|Verdant Units]] | {{white}} [[:Category: Ascendant Units (Lightning)|Ascendant Units]] | {{blue}} [[:Category: Phantasm Units (Lightning)|Phantasm Units]] | {{black}} [[:Category: Nether Units (Lightning)|Nether Units]] | {{plain}} [[:Category: Plain Units (Lightning)|Plain Units]]<br><br />
</center><br />
<noinclude>[[Category:Navigation Templates (Lightning)| {{PAGENAME}}]]</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Lightning:Unitnav&diff=44946Lightning:Unitnav2012-10-12T13:35:27Z<p>Hypello: Created page with "{{Lightning:navigation}} <center>{{red}} Eradication Units | {{green}} Verdant Units | {{whi..."</p>
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<div>{{Lightning:navigation}}<br />
<center>{{red}} [[:Category: Eradication Units (Lightning)|Eradication Units]] | {{green}} [[:Category: Verdant Units (Lightning)|Verdant Units]] | {{white}} [[:Category: Ascendant Units (Lightning)|Ascendant Units]] | {{blue}} [[:Category: Phantasm Units (Lightning)|Phantasm Units]] | {{black}} [[:Category: Nether Units (Lightning)|Nether Units]] | {{plain}} [[:Category: Plain Units (Lightning)|Plain Units]]<br><br />
</center><br />
<noinclude>[[Category:Navigation Templates (Lightning)| {{PAGENAME}}]]</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Template:Unitsnav&diff=43179Template:Unitsnav2012-10-12T12:59:41Z<p>Hypello: </p>
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<div>{{#ifeq: {{NAMESPACE}} | | {{Unitsnav (Main)}}| }}<br />
{{#ifeq: {{NAMESPACE}} | Template | {{Unitsnav (Main)}}| }}<br />
{{#ifeq: {{NAMESPACE}} | Beta | {{:Beta:Unitnav}}| }}<br />
{{#ifeq: {{NAMESPACE}} | Guild | {{:Guild:Unitnav}}| }}<br />
{{#ifeq: {{NAMESPACE}} | Blitz | {{:Blitz:Unitnav}}| }}<br />
{{#ifeq: {{NAMESPACE}} | Arch | {{:Arch:Unitnav}}| }}<br />
{{#ifeq: {{NAMESPACE}} | Archwar | {{:Archwar:Unitnav}}| }}<br />
{{#ifeq: {{NAMESPACE}} | Solo | {{:Solo:Unitnav}}| }}<br />
{{#ifeq: {{NAMESPACE}} | Lightning | {{:Lightning:Unitnav}}| }}<br />
<noinclude><br />
Edit [[Template:Unitsnav (Main)]] for the main unit links.<br />
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[[Category:Navigation Templates| {{PAGENAME}}]]<br />
</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Template:Encyclopedia&diff=43178Template:Encyclopedia2012-10-12T12:57:37Z<p>Hypello: </p>
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{{#ifeq: {{NAMESPACE}} | Guild | {{:Guild:{{PAGENAME}} (Stats)}} | }}<br />
{{#ifeq: {{NAMESPACE}} | Solo | {{:Solo:{{PAGENAME}} (Stats)}} | }}<br />
{{#ifeq: {{NAMESPACE}} | Lightning | {{:Lightning:{{PAGENAME}} (Stats)}} | }}<br />
<noinclude><br />
Encyclopedia data from Servers.<br />
[[Category:Infobox Templates| {{PAGENAME}}]]<br />
</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=Template:ServerSwitch&diff=43177Template:ServerSwitch2012-10-12T12:41:08Z<p>Hypello: </p>
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|style="font-size:larger; background-color:{{{labelcolor|#404040}}}; color:{{{textcolor|#FFFFFF}}};"| '''Servers'''<br />
|-<br />
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|-<br />
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<noinclude><br />
[[Category:Infobox Templates]]<br />
</noinclude></div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=POISON&diff=36746POISON2010-11-17T00:50:21Z<p>Hypello: /* Eradication {{Red}} */</p>
<hr />
<div>This attack type is found on several phantasm, eradication, and nether [[units]]. It is most prevalent on [[units#nether|nether units.<br><br />
<br />
Some items and spells add [http://www.youtube.com/v/vZpuHqJT9yg POISON]<br />
* the item [[Vial of Venom]] adds POISON to the [[primary attack]]s of units with [[MELEE]] attack. <br />
* the spell [[Foul Water]] adds POISON to the [[primary attack]]s of units with [[MELEE]] attack.<br />
<br />
<br />
== [[:Category:Eradication Units|Eradication]] {{Red}}==<br />
<table><br />
<tr><td width=200>[[Dwarven Deathseeker]]</td><td>[[Poison]] [[Melee]]</td><td width=20></td><td>-</td></tr><br />
<tr><td width=200>[[Hydra]]</td><td>[[Melee]] [[Poison]]</td><td width=20></td><td>[[Poison]] [[Breath]]</td></tr><br />
<tr><td width=200>[[Wyvern]]</td><td>[[Melee]] [[Poison]]</td><td width=20></td><td>[[Melee]]</td></tr><br />
</table><br />
<br />
== [[:Category:Verdant Units|Verdant]] [[Image:icon_VERDANT.gif]]==<br />
none<br />
<br />
== [[:Category:Ascendant Units|Ascendant]] [[Image:icon_ASCENDANT.gif]]==<br />
none<br />
<br />
== [[:Category:Phantasm Units|Phantasm]] [[Image:icon_PHANTASM.gif]]==<br />
<table><br />
<tr><td width=200>[[Water Elemental]]</td><td>[[Poison]] [[Ranged]]</td><td width=20></td><td>-</td></tr><br />
</table><br />
<br />
== [[:Category:Nether Units|Nether]] [[Image:icon_NETHER.gif]]==<br />
<table><br />
<tr><td width=200>[[Cave Troll]]</td><td>[[Poison]]</td><td width=20></td><td>-</td></tr><br />
<tr><td width=200>[[Horned Demon]]</td><td>[[Melee]] [[Poison]]</td><td width=20></td><td>-</td></tr><br />
<tr><td width=200>[[Imp]]</td><td>[[Poison]]</td><td width=20></td><td>-</td></tr><br />
</table><br />
<br />
<br />
[[category:Attack Type]]</div>Hypellohttps://wiki.the-reincarnation.org/index.php?title=POISON&diff=36745POISON2010-11-17T00:49:27Z<p>Hypello: added units with Poison attacktype</p>
<hr />
<div>This attack type is found on several phantasm, eradication, and nether [[units]]. It is most prevalent on [[units#nether|nether units.<br><br />
<br />
Some items and spells add [http://www.youtube.com/v/vZpuHqJT9yg POISON]<br />
* the item [[Vial of Venom]] adds POISON to the [[primary attack]]s of units with [[MELEE]] attack. <br />
* the spell [[Foul Water]] adds POISON to the [[primary attack]]s of units with [[MELEE]] attack.<br />
<br />
<br />
== [[:Category:Eradication Units|Eradication]] {{Red}}==<br />
<table><br />
<tr><td width=200>[[Dvarven Deathseeker]]</td><td>[[Poison]] [[Melee]]</td><td width=20></td><td>-</td></tr><br />
<tr><td width=200>[[Hydra]]</td><td>[[Melee]] [[Poison]]</td><td width=20></td><td>[[Poison]] [[Breath]]</td></tr><br />
<tr><td width=200>[[Wyvern]]</td><td>[[Melee]] [[Poison]]</td><td width=20></td><td>[[Melee]]</td></tr><br />
</table><br />
<br />
== [[:Category:Verdant Units|Verdant]] [[Image:icon_VERDANT.gif]]==<br />
none<br />
<br />
== [[:Category:Ascendant Units|Ascendant]] [[Image:icon_ASCENDANT.gif]]==<br />
none<br />
<br />
== [[:Category:Phantasm Units|Phantasm]] [[Image:icon_PHANTASM.gif]]==<br />
<table><br />
<tr><td width=200>[[Water Elemental]]</td><td>[[Poison]] [[Ranged]]</td><td width=20></td><td>-</td></tr><br />
</table><br />
<br />
== [[:Category:Nether Units|Nether]] [[Image:icon_NETHER.gif]]==<br />
<table><br />
<tr><td width=200>[[Cave Troll]]</td><td>[[Poison]]</td><td width=20></td><td>-</td></tr><br />
<tr><td width=200>[[Horned Demon]]</td><td>[[Melee]] [[Poison]]</td><td width=20></td><td>-</td></tr><br />
<tr><td width=200>[[Imp]]</td><td>[[Poison]]</td><td width=20></td><td>-</td></tr><br />
</table><br />
<br />
<br />
[[category:Attack Type]]</div>Hypello