This enchantment spell will make the sun shine brighter in your country, thus giving mages higher resistance to dark or illusionary magic. It will increase your Nether and Phantasm resistances.
|Upkeep Cost||50 m.p.|
- ONCOLOR : 0.085 * SL = ~38% @ SL450
- OFFCOLOR : 0.02 * SL = ~9% @ SL450
- OPPOSITE : 0.007 * SL = ~3.15% @ SL450
- Gods, i.e. on-color Spell level 777: 66% resistance to Phantasm and Nether magic
On low land, off-color Sunray is hardly worth its upkeep and the ten (10!) turns of casting the spell. For green mages, it is worth maintaining this spell - if you can afford the m.p. next to enchantments like Plant Growth, Weather Summoning, Nature's Favor
On big land, non-green mages may consider to cast Sunray to max out their color resistances