Titan

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Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


"We are not Titans due to our large size. We are Titans because of our enormous duty."- Maximus, Titan jailer of the Spire of Lost Souls.

The Titans, a race of noble giants, were the guardians of the Spire of Lost Souls for millennia, using their epic strength to keep the gates of the prison of demons closed. When the damned broke out, the Titans dedicated themselves to capturing the demonic convicts. Casting javelins of lighting before closing in for close combat, these giant legionnaires now fight on the side of Ascendant mages to marshal against the dark forces unleashed from the Spire.

Unit Statistics
Name Titan
Magic Speciality Ascendant
Race Giant
Attributes Summon, No Market
Power Rank 50,000
Attack Power 200,000
Attack Type Melee Holy
Attack Initiative 1
Counter Attack 50,000
Extra Attack Power 250,000
Extra Attack Type Ranged Lightning
Extra Attack Initiative 3
Hit Points 85,000
Recruit Cost -
Upkeep Cost 8000.00 Gold 50 M.P.
Abilities Additional Strike, Endurance, Marksmanship, Siege
Related Spell Summon Titan
Spell Resistances
ASCENDANT 0%
VERDANT 85%
ERADICATION 85%
NETHER 85%
PHANTASM 85%
Attack Resistances
MISSILE 85%
FIRE 75%
POISON 85%
BREATH 80%
MAGIC 80%
MELEE 90%
RANGED 95%
LIGHTNING 100%
COLD 85%
PARALYSE 85%
PSYCHIC 95%
HOLY 75%
Titan.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero -


Recommended Role: Tactical Tank, Holy/Lightning sniper

 

Recommended Pairing:

White - Preacher/Unicorn to tank, Holy to snipe

Blue - Ice Elemental to tank

Black - Light Vampire for positioning, Demon Knight to tank, Dark Elf Magician to snipe

Red - Efreeti to tank and trade favorably, Hydra to tank, Chimera to snipe, Fire to snipe

Green - Light Griffon for positioning, Treant to tank, Phoenix/Earth Elemental to snipe