Difference between revisions of "Beta Server"

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== Basics ==
 
== Basics ==
  
<span style="color:#2ecc71;">Turn Rate: 1 turn per 1.5 minutes, 500&nbsp;max&nbsp;</span><span style="color:#2ecc71;">[[Turns|turns]]&nbsp;- storage&nbsp;(960 Turns every&nbsp;24 hours)</span>
+
<span style="color:#2ecc71;">Turn Rate: 1 turn per 3&nbsp;minutes, 500&nbsp;max&nbsp;</span><span style="color:#2ecc71;">[[Turns|turns]]&nbsp;</span><span style="color:#2ecc71;">- storage&nbsp;(480&nbsp;Turns every&nbsp;24 hours)</span>
  
<span style="color:#2ecc71;">Guilds allowed (max '''6'''&nbsp;members)</span>
+
Guilds allowed (max '''6'''&nbsp;members)
  
 
No Guild Alliances / No Guild [[Non_Aggression_Pact|NAPs]]
 
No Guild Alliances / No Guild [[Non_Aggression_Pact|NAPs]]
  
<span style="color:#2ecc71;">Chronicles will now display in 12hr increments</span>
+
Chronicles will now display in 12hr increments
  
 
Server Status: Active
 
Server Status: Active
 +
 +
<span style="color:#2ecc71;">Green</span> are changes compared to last set
  
 
== Examples ==
 
== Examples ==
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== Current Beta Features ==
 
== Current Beta Features ==
  
<span style="color:#2ecc71;">Commencing: UTC (GMT-Zulu) 12:00:00 Wednesday 14th August 2019<br/> Armageddon Scheduled to Begin: UTC (GMT-Zulu) 07:00:00 Saturday 7th September 2019</span>
+
<span style="color:#f1c40f;">Commencing: UTC (GMT-Zulu) TBC<br/> Armageddon Scheduled to Begin: UTC (GMT-Zulu) TBC</span>
  
 
*Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]].  
 
*Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]].  
 
*Land Inflation - [[Explore|Explore]] cap raises 1-3% a day.  
 
*Land Inflation - [[Explore|Explore]] cap raises 1-3% a day.  
*<span style="color:#2ecc71;">12 Hour </span><span style="color:#2ecc71;">[[Damaged|Damaged]]&nbsp;</span><span style="color:#2ecc71;">Status</span>  
+
*<span style="color:#2ecc71;">24 Hour </span>[[Damaged|<span style="color:#2ecc71;">Damaged</span>]]<span style="color:#2ecc71;">&nbsp;Status</span>  
*<span style="color:#2ecc71;">24 Hour </span><span style="color:#2ecc71;">[[God_Favor|God Favor]]&nbsp;</span>  
+
*<span style="color:#2ecc71;">48 Hour </span>[[God_Favor|<span style="color:#2ecc71;">God Favor</span>]]<span style="color:#2ecc71;">&nbsp;</span>
*<span style="color:#2ecc71;">[[Land_Counter|Land Counters]]&nbsp;</span><span style="color:#2ecc71;">disabled.</span>  
+
*<span style="color:#2ecc71;">96 Hour God Most Favored</span>  
 +
*<span style="color:#2ecc71;">[[Land_Counter|Land Counters]]&nbsp;</span>disabled <span style="color:#2ecc71;">(unless enabled via Guild Supremacy Perk)</span>  
 
*Individual [[Non_Aggression_Pact|NAPs]] disabled.  
 
*Individual [[Non_Aggression_Pact|NAPs]] disabled.  
 
*Meditation now lasts for a minimum of 48hrs.  
 
*Meditation now lasts for a minimum of 48hrs.  
*<span style="color:#2ecc71;">Devil prince lasts for 36hrs.</span>  
+
*<span style="color:#2ecc71;">Devil prince lasts for 72hrs.</span>  
 
*Hallucination no longer blocks attacks in Armageddon.  
 
*Hallucination no longer blocks attacks in Armageddon.  
 
*Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours.  
 
*Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours.  
 +
*<span style="color:#2ecc71;">Fort damage is now increased when hitting from outside the 50% - 200% range (this now functions in the same way as LS)</span>
 +
*<font color="#2ecc71">Spell Resistance and Reflection checks now work in the following priority:</font>
 +
**<span style="color:#2ecc71;">1. Check for Heavenly Protection - Reflection</span>
 +
**<span style="color:#2ecc71;">2. Check for Mirror of the Grey Witch - Reflection</span>
 +
**<span style="color:#2ecc71;">3. Check for Barrier Resist&nbsp;- Resistance</span>
 +
**<span style="color:#2ecc71;">4. Check for Spell Resist - Resistance</span> 
  
 
----
 
----
  
*<span style="color:#2ecc71;">[[Guild_Supremacy|Guild Supremacy]]&nbsp;</span><span style="color:#2ecc71;">currently disabled.</span>  
+
*<span style="color:#2ecc71;">[[Research|Research]] rate has been reduced by approximately 50%</span>
*<span style="color:#2ecc71;">[[Lucky_Cauldron|Lucky Cauldron]]&nbsp;</span><span style="color:#2ecc71;">enabled.</span>  
+
*<span style="color:#2ecc71;">[[Guild_Supremacy|Guild Supremacy]]&nbsp;is now re-enabled.</span>
**<span style="color:#2ecc71;">Lucky Cauldron base pack prices are 10m/20m/50m/100m</span>  
+
**<span style="color:#2ecc71;">Attacking Bots now only yields 50 supremacy points</span>
**<span style="color:#2ecc71;">Packs increase by 10% of their base cost after every purchase</span>  
+
**<span style="color:#2ecc71;">Attack Humans yields 200 supremacy points</span>
**<span style="color:#2ecc71;">Packs cost revert back to original base cost after 11hrs</span>  
+
**<span style="color:#2ecc71;">Tithing - Increased gold Income from taxing by 20% - Costs 21,000</span>  
**<span style="color:#2ecc71;">Time for when cost reverts back is now displayed via Mouseover or Tap (smart phone) on the pack name</span>    
+
**<span style="color:#2ecc71;">Mana Siphon - Increases mana income from m.p charging by 20% - Costs 21,000</span>
 +
**<span style="color:#2ecc71;">Arcanum Codex - Increases skill point income from training by 30% - Costs 21,000</span>  
 +
**<span style="color:#2ecc71;">Casus Belli - Enables you to counter until you have captured or destroyed all land that was lost by enemy attacks (Enables Land Counter) - Costs 40,200</span>
 +
**<span style="color:#2ecc71;">Reconnaissance Corps - Allows you to send small groups of units on scouting missions - Costs 18,000</span>  
 +
**<span style="color:#2ecc71;">Foreign Embassies - Enables diplomatic relations with another guild. The other guild must also have Foreign Embassies in order for an alliance to be made - Costs 10,200</span>
 +
**<span style="color:#2ecc71;">Council Bribes - Reduces the damage needed for DAMAGED status by 10% - Costs 31,800</span>
 +
**<span style="color:#2ecc71;">Defensive Pacts - Allows each mage to have one additional alliance - Costs 6,000</span>
 +
**<span style="color:#2ecc71;">Sacred Ground - Grants The Star of Luck to each mage - Costs 45,000</span>  
 +
**<span style="color:#2ecc71;">Nondimensional Storage - Increases maximum turn storage by 20% - Costs 36,000</span> 
 +
*<span style="color:#2ecc71;">[[Lucky_Cauldron|Lucky Cauldron]]&nbsp;</span>enabled.
 +
**<span style="color:#2ecc71;">Lucky Cauldron base pack prices are 15m/30m/60m/120m</span>  
 +
**<span style="color:#2ecc71;">Packs increase by 20% of their base cost after every purchase</span>  
 +
**<span style="color:#2ecc71;">Ultra packs now only give 16 items</span>
 +
**<span style="color:#2ecc71;">Large packs now only give 12 items</span>
 +
**<span style="color:#2ecc71;">Medium Packs now only give 8 items</span>
 +
**<span style="color:#2ecc71;">Lesser packs now only give 4 items</span>  
 +
**<span style="color:#2ecc71;">Packs cost revert back to original base cost after 22hrs</span>
 +
**Time for when cost reverts back is now displayed via Mouseover or Tap (smart phone) on the pack name   
 
*[[Black_Market|Black Market]] disabled except for [[God_Favour|Altar of Darkness]].  
 
*[[Black_Market|Black Market]] disabled except for [[God_Favour|Altar of Darkness]].  
 
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].)  
 
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].)  
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**{{Red}}[[Conflagration|Conflagration]] enabled, {{Red}}[[Inferno|Inferno]] disabled.  
 
**{{Red}}[[Conflagration|Conflagration]] enabled, {{Red}}[[Inferno|Inferno]] disabled.  
 
**{{Red}}[[Beta:Battle_Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep_Cost|Upkeep]] raised to 350 MP/turn.  
 
**{{Red}}[[Beta:Battle_Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep_Cost|Upkeep]] raised to 350 MP/turn.  
**{{Black}}[[Contract_of_the_Soul|Contract of the Soul]] similar to [[Lightning_Server|Lightning]] Server: [[Devils|Devils]] last 13 hours. [[Devil_Prince|Devil Prince]] lasts 36 hours.  
+
**{{Black}}[[Contract_of_the_Soul|Contract of the Soul]]: [[Devils|Devils]] <span style="color:#2ecc71;">last 25&nbsp;hours.</span> [[Devil_Prince|Devil Prince]] <span style="color:#2ecc71;">lasts 72&nbsp;hours.</span>
**<span style="color:#2ecc71;">[[Sword_of_Light|Sword of Light]] and [[Foul_Water|Foul Water]] now now affect unit's AP when cast off-color (50% of effect) and opposite-color (25% of effect)</span>
+
**<span style="color:#2ecc71;">[[Sword_of_Light|Sword of Light]] </span>and [[Foul_Water|Foul Water]] now now affect unit's AP when cast off-color (50% of effect) and opposite-color (25% of effect)  
**{{White}}[[Gate|Gate]] disabled.   
+
**{{White}}[[Gate|Gate]] disabled.  
 +
**[[Armageddon|Armageddon]] <span style="color:#2ecc71;">is enabled</span>    
  
 
----
 
----
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**[[Wand_of_the_Moon|Wand of the Moon]]  
 
**[[Wand_of_the_Moon|Wand of the Moon]]  
 
**[[The_Amulet_of_Kael|The Amulet of Kael]] has been improved. Battle XP has been increased from 2x to 10x.  
 
**[[The_Amulet_of_Kael|The Amulet of Kael]] has been improved. Battle XP has been increased from 2x to 10x.  
**[[Ring_of_Djinni_Summoning|Ring of Djinni Summoning]] is now a reusable unique with a 100 turn cooldown. The effect remains unchanged.   
+
**[[Ring_of_Djinni_Summoning|Ring of Djinni Summoning]] is now a reusable unique with a 100 turn cooldown. The effect remains unchanged.  
 +
**[[Blue_Ice|Blue Ice]] <span style="color:#2ecc71;">no longer has any negative effects for non-cold units</span>
 +
**<span style="color:#2ecc71;">[[Soul_Eater|Soul Eater]] no longer has any negative effects for non-demon units</span>    
  
 
----
 
----

Revision as of 23:44, 12 September 2019

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources


Icon PHANTASM.gif
Icon ASCENDANT.gifIcon PLAIN.gifIcon NETHER.gif
Icon VERDANT.gif   Icon ERADICATION.gif


Beta Server

This is The Reincarnation's server for live testing changes to the game-code.

Basics

Turn Rate: 1 turn per 3 minutes, 500 max turns - storage (480 Turns every 24 hours)

Guilds allowed (max 6 members)

No Guild Alliances / No Guild NAPs

Chronicles will now display in 12hr increments

Server Status: Active

Green are changes compared to last set

Examples

The following types of developments are tested out on the beta server first.

  • Changed spells, units, items for balance issues
  • Changed game mechanics
  • Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
  • Changed graphics to speed up day-to-day play
  • Changed interfaces for the game-admins and developers themselves
  • New features
  • New spells, items, units

Current Beta Features

Commencing: UTC (GMT-Zulu) TBC
Armageddon Scheduled to Begin: UTC (GMT-Zulu) TBC

  • Increased exploring rate similar to Lightning Server.
  • Land Inflation - Explore cap raises 1-3% a day.
  • 24 Hour Damaged Status
  • 48 Hour God Favor 
  • 96 Hour God Most Favored
  • Land Counters disabled (unless enabled via Guild Supremacy Perk)
  • Individual NAPs disabled.
  • Meditation now lasts for a minimum of 48hrs.
  • Devil prince lasts for 72hrs.
  • Hallucination no longer blocks attacks in Armageddon.
  • Seals will now break in increments of 12 hours leading up to Armageddon. Additionally, the end of the world has been reduced to 12 hours.
  • Fort damage is now increased when hitting from outside the 50% - 200% range (this now functions in the same way as LS)
  • Spell Resistance and Reflection checks now work in the following priority:
    • 1. Check for Heavenly Protection - Reflection
    • 2. Check for Mirror of the Grey Witch - Reflection
    • 3. Check for Barrier Resist - Resistance
    • 4. Check for Spell Resist - Resistance

  • Research rate has been reduced by approximately 50%
  • Guild Supremacy is now re-enabled.
    • Attacking Bots now only yields 50 supremacy points
    • Attack Humans yields 200 supremacy points
    • Tithing - Increased gold Income from taxing by 20% - Costs 21,000
    • Mana Siphon - Increases mana income from m.p charging by 20% - Costs 21,000
    • Arcanum Codex - Increases skill point income from training by 30% - Costs 21,000
    • Casus Belli - Enables you to counter until you have captured or destroyed all land that was lost by enemy attacks (Enables Land Counter) - Costs 40,200
    • Reconnaissance Corps - Allows you to send small groups of units on scouting missions - Costs 18,000
    • Foreign Embassies - Enables diplomatic relations with another guild. The other guild must also have Foreign Embassies in order for an alliance to be made - Costs 10,200
    • Council Bribes - Reduces the damage needed for DAMAGED status by 10% - Costs 31,800
    • Defensive Pacts - Allows each mage to have one additional alliance - Costs 6,000
    • Sacred Ground - Grants The Star of Luck to each mage - Costs 45,000
    • Nondimensional Storage - Increases maximum turn storage by 20% - Costs 36,000
  • Lucky Cauldron enabled.
    • Lucky Cauldron base pack prices are 15m/30m/60m/120m
    • Packs increase by 20% of their base cost after every purchase
    • Ultra packs now only give 16 items
    • Large packs now only give 12 items
    • Medium Packs now only give 8 items
    • Lesser packs now only give 4 items
    • Packs cost revert back to original base cost after 22hrs
    • Time for when cost reverts back is now displayed via Mouseover or Tap (smart phone) on the pack name
  • Black Market disabled except for Altar of Darkness.
  • Skill Training (Similar to devoting turns to double the speed of Researching.)
  • Training Grounds Heroes can now be trained.
    • Visit the Audience screen to speak with your Heroes, and then click on the new link for the "Imperial Training Ground". You can select one hero to train, and they will gain 5x XP for each turn spent training. (Subject to balance changes.)







  • AI / Bot Changes
    • AI mages can now gain and use Illusionary Heroes through the reset.
    • AI mages can now get favor from the gods.
    • AI mages have a chance to have the Divine Balance effect applied to them.
    • AI mages are now far more aggressive and will attack more often.
    • AI mages will now have access to complex/ultimate spells and enchantments much sooner.
    • AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies.
    • AI mages will now ally each other and receive reinforcements.
    • The ratio of AI to human mages has been increased dramatically.


When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.