Difference between revisions of "Beta Server"

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*New features  
 
*New features  
 
*New spells, items, units  
 
*New spells, items, units  
 +
  
  
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*Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]].  
 
*Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]].  
 
*Land Inflation - [[Explore|Explore]] cap raises 1-3% a day.  
 
*Land Inflation - [[Explore|Explore]] cap raises 1-3% a day.  
*12 Hour [[Damaged|Damaged]] Status  
+
*24 Hour [[Damaged|Damaged]] Status  
*24 Hour [[God_Favor|God Favor]]  
+
*48 Hour [[God_Favor|God Favor]]  
 
*[[Land_Counter|Land Counters]] enabled.  
 
*[[Land_Counter|Land Counters]] enabled.  
*Individual [[Non_Aggression_Pact|NAPs]] disabled.  
+
*Individual [[Non_Aggression_Pact|NAPs]] disabled.
 +
*Meditation now lasts for a minimum of 48hrs.
 +
*Devil prince now correctly lasts for 72hrs.
 +
*Hallucination no longer blocks attacks in Armageddon.
 
*Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours.  
 
*Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours.  
  
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*[[Guild_Supremacy|Guild Supremacy]]  
 
*[[Guild_Supremacy|Guild Supremacy]]  
*[[Lucky_Cauldron|Lucky Cauldron]] (Enabled)
+
*[[Lucky_Cauldron|Lucky Cauldron]] (Enabled)  
**Lucky Cauldron base prices have been increased (from 10m/20m/50m/100m to 15m/30m/60m/120m)
+
**Lucky Cauldron base prices have been increased (from 10m/20m/50m/100m to 15m/30m/60m/120m)  
 
*<s>[[Black_Market|Black Market]]</s> except for [[God_Favour|Altar of Darkness]](Disabled)  
 
*<s>[[Black_Market|Black Market]]</s> except for [[God_Favour|Altar of Darkness]](Disabled)  
 
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].)  
 
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].)  
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**[[Staff_of_the_Archmage|Staff of the Archmage]]  
 
**[[Staff_of_the_Archmage|Staff of the Archmage]]  
 
**[[Wand_of_the_Moon|Wand of the Moon]]  
 
**[[Wand_of_the_Moon|Wand of the Moon]]  
**Unique items will no longer be subjected to minimum bid price increases, and will be able to sell for high values again.  
+
**[[Category:Unique_Items|Unique Items]] will no longer be subjected to minimum bid price increases, and will be able to sell for high values again.
 +
**[[The Amulet of Kael]] has been improved. Battle XP has been increased from 2x to 10x.
 +
**[[Ring of Djinni Summoning]] is now a reusable unique with a 100 turn cooldown. The effect remains unchanged.
  
 
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Revision as of 16:30, 26 July 2019

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources


Icon PHANTASM.gif
Icon ASCENDANT.gifIcon PLAIN.gifIcon NETHER.gif
Icon VERDANT.gif   Icon ERADICATION.gif


Beta Server

This is The Reincarnation's server for live testing changes to the game-code.

Basics

Turn Rate: 3 per minute, 480 max turns

Guilds allowed (max 5 members).

No Guild Alliances / No Guild NAPs

Chronicles will now display in 24hr increments

Server Status: Active

Examples

The following types of developments are tested out on the beta server first.

  • Nerfed spells, units, items for balance issues
  • Changed game mechanics
  • Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
  • Changed graphics to speed up day-to-day play
  • Changed interfaces for the game-admins and developers themselves
  • New features
  • New spells, items, units


Current Beta Features









  • AI/Bot Changes
    • AI mages can now gain and use Illusionary heroes through the reset
    • AI mages can now get favor from the gods
    • AI mages have a chance to have the Divine Balance effect applied to them
    • AI mages are now far more aggressive and will attack more often
    • AI mages will now have access to complex/ultimate spells and enchantments much sooner.
    • AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies
    • AI mages will now ally each other and receive reinforcements
    • The ratio of AI to human mages has been increased dramatically


When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.