Difference between revisions of "Beta Server"

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== Basics ==
 
== Basics ==
  
Turn Rate: 3 per minute, 480 max [[Turns|turns]]
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<span style="color:#2ecc71;">Turn Rate: 1 turn per 1.5 minutes, 500&nbsp;max&nbsp;</span><span style="color:#2ecc71;">[[Turns|turns]]&nbsp;- storage&nbsp;(960 Turns every&nbsp;24 hours)</span>
  
Guilds allowed (max '''5''' members).
+
<span style="color:#2ecc71;">Guilds allowed (max '''6'''&nbsp;members)</span>
  
 
No Guild Alliances / No Guild [[Non_Aggression_Pact|NAPs]]
 
No Guild Alliances / No Guild [[Non_Aggression_Pact|NAPs]]
  
Chronicles will now display in 24hr increments
+
<span style="color:#2ecc71;">Chronicles will now display in 12hr increments</span>
  
 
Server Status: Active
 
Server Status: Active
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The following types of developments are tested out on the beta server first.
 
The following types of developments are tested out on the beta server first.
  
*Nerfed spells, units, items for balance issues  
+
*Changed spells, units, items for balance issues  
 
*Changed game mechanics  
 
*Changed game mechanics  
 
*Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon  
 
*Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon  
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*New spells, items, units  
 
*New spells, items, units  
  
&nbsp;
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== Current Beta Features ==
 
 
 
 
 
 
  
 
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<span style="color:#2ecc71;">Commencing: UTC (GMT-Zulu) 12:00:00 Wednesday 14th August 2019<br/> Armageddon Scheduled to Begin: UTC (GMT-Zulu) 07:00:00 Saturday 7th September 2019</span>
== Current Beta Features ==
 
  
 
*Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]].  
 
*Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]].  
 
*Land Inflation - [[Explore|Explore]] cap raises 1-3% a day.  
 
*Land Inflation - [[Explore|Explore]] cap raises 1-3% a day.  
*24 Hour [[Damaged|Damaged]] Status  
+
*<span style="color:#2ecc71;">12 Hour </span><span style="color:#2ecc71;">[[Damaged|Damaged]]&nbsp;</span><span style="color:#2ecc71;">Status</span>
*48 Hour [[God_Favor|God Favor]]  
+
*<span style="color:#2ecc71;">24 Hour </span><span style="color:#2ecc71;">[[God_Favor|God Favor]]&nbsp;</span>
*[[Land_Counter|Land Counters]] enabled.  
+
*<span style="color:#2ecc71;">[[Land_Counter|Land Counters]]&nbsp;</span><span style="color:#2ecc71;">disabled.</span>
 
*Individual [[Non_Aggression_Pact|NAPs]] disabled.  
 
*Individual [[Non_Aggression_Pact|NAPs]] disabled.  
 
*Meditation now lasts for a minimum of 48hrs.  
 
*Meditation now lasts for a minimum of 48hrs.  
*Devil prince now correctly lasts for 72hrs.  
+
*<span style="color:#2ecc71;">Devil prince lasts for 36hrs.</span>
 
*Hallucination no longer blocks attacks in Armageddon.  
 
*Hallucination no longer blocks attacks in Armageddon.  
 
*Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours.  
 
*Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours.  
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----
 
----
  
*[[Guild_Supremacy|Guild Supremacy]]  
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*<span style="color:#2ecc71;">[[Guild_Supremacy|Guild Supremacy]]&nbsp;</span><span style="color:#2ecc71;">currently disabled.</span>
*[[Lucky_Cauldron|Lucky Cauldron]] enabled.  
+
*<span style="color:#2ecc71;">[[Lucky_Cauldron|Lucky Cauldron]]&nbsp;</span><span style="color:#2ecc71;">enabled.</span>
**Lucky Cauldron base prices have been increased (from 10m/20m/50m/100m to 15m/30m/60m/120m)   
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**<span style="color:#2ecc71;">Lucky Cauldron base pack prices are 10m/20m/50m/100m</span>
*<s>[[Black_Market|Black Market]]</s> disabled except for [[God_Favour|Altar of Darkness]].  
+
**<span style="color:#2ecc71;">Packs increase by 10% of their base cost after every purchase</span>
 +
**<span style="color:#2ecc71;">Packs cost revert back to original base cost after 11hrs</span>
 +
**<span style="color:#2ecc71;">Time for when cost reverts back is now displayed via Mouseover or Tap (smart phone) on the pack name</span>    
 +
*[[Black_Market|Black Market]] disabled except for [[God_Favour|Altar of Darkness]].  
 
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].)  
 
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].)  
 
**Skill points accrue more slowly similar to [[Lightning_Server|Lightning Server]].   
 
**Skill points accrue more slowly similar to [[Lightning_Server|Lightning Server]].   
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**{{Red}}[[Beta:Battle_Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep_Cost|Upkeep]] raised to 350 MP/turn.  
 
**{{Red}}[[Beta:Battle_Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep_Cost|Upkeep]] raised to 350 MP/turn.  
 
**{{Black}}[[Contract_of_the_Soul|Contract of the Soul]] similar to [[Lightning_Server|Lightning]] Server: [[Devils|Devils]] last 13 hours. [[Devil_Prince|Devil Prince]] lasts 36 hours.  
 
**{{Black}}[[Contract_of_the_Soul|Contract of the Soul]] similar to [[Lightning_Server|Lightning]] Server: [[Devils|Devils]] last 13 hours. [[Devil_Prince|Devil Prince]] lasts 36 hours.  
 +
**<span style="color:#2ecc71;">[[Sword_of_Light|Sword of Light]] and [[Foul_Water|Foul Water]] now now affect unit's AP when cast off-color (50% of effect) and opposite-color (25% of effect)</span>
 
**{{White}}[[Gate|Gate]] disabled.   
 
**{{White}}[[Gate|Gate]] disabled.   
  
 
----
 
----
  
*Item Changes:
+
*Item Changes:  
**[[:Category:Unique_Items|Unique Items]] will no longer be subjected to minimum bid price increases, and will be able to sell for high values again.
+
**[[:Category:Unique_Items|Unique Items]] will no longer be subjected to minimum bid price increases, and will be able to sell for high values again.  
 
**[[Horn_of_Valhalla|Horn of Valhalla]] disabled.  
 
**[[Horn_of_Valhalla|Horn of Valhalla]] disabled.  
 
**[[Staff_of_the_Archmage|Staff of the Archmage]]  
 
**[[Staff_of_the_Archmage|Staff of the Archmage]]  

Revision as of 07:22, 27 August 2019

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources


Icon PHANTASM.gif
Icon ASCENDANT.gifIcon PLAIN.gifIcon NETHER.gif
Icon VERDANT.gif   Icon ERADICATION.gif


Beta Server

This is The Reincarnation's server for live testing changes to the game-code.

Basics

Turn Rate: 1 turn per 1.5 minutes, 500 max turns - storage (960 Turns every 24 hours)

Guilds allowed (max 6 members)

No Guild Alliances / No Guild NAPs

Chronicles will now display in 12hr increments

Server Status: Active

Examples

The following types of developments are tested out on the beta server first.

  • Changed spells, units, items for balance issues
  • Changed game mechanics
  • Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
  • Changed graphics to speed up day-to-day play
  • Changed interfaces for the game-admins and developers themselves
  • New features
  • New spells, items, units

Current Beta Features

Commencing: UTC (GMT-Zulu) 12:00:00 Wednesday 14th August 2019
Armageddon Scheduled to Begin: UTC (GMT-Zulu) 07:00:00 Saturday 7th September 2019


  • Guild Supremacy currently disabled.
  • Lucky Cauldron enabled.
    • Lucky Cauldron base pack prices are 10m/20m/50m/100m
    • Packs increase by 10% of their base cost after every purchase
    • Packs cost revert back to original base cost after 11hrs
    • Time for when cost reverts back is now displayed via Mouseover or Tap (smart phone) on the pack name
  • Black Market disabled except for Altar of Darkness.
  • Skill Training (Similar to devoting turns to double the speed of Researching.)
  • Training Grounds Heroes can now be trained.
    • Visit the Audience screen to speak with your Heroes, and then click on the new link for the "Imperial Training Ground". You can select one hero to train, and they will gain 5x XP for each turn spent training. (Subject to balance changes.)







  • AI / Bot Changes
    • AI mages can now gain and use Illusionary Heroes through the reset.
    • AI mages can now get favor from the gods.
    • AI mages have a chance to have the Divine Balance effect applied to them.
    • AI mages are now far more aggressive and will attack more often.
    • AI mages will now have access to complex/ultimate spells and enchantments much sooner.
    • AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies.
    • AI mages will now ally each other and receive reinforcements.
    • The ratio of AI to human mages has been increased dramatically.


When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.