Difference between revisions of "Gorilla"

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{{Unitstats
 
{{Unitstats
 
 
| description  = A gorilla is a large ape. They are non-aggressive and shy mammals but they will fight fiercely when forced into combat. They are strong and like to throw stones at their enemies. When engaged in combat, they fight with their fists and arms.
 
| description  = A gorilla is a large ape. They are non-aggressive and shy mammals but they will fight fiercely when forced into combat. They are strong and like to throw stones at their enemies. When engaged in combat, they fight with their fists and arms.
 
| infoboxcolor  =
 
 
| labelcolor    = {{Color Verdant}}
 
| labelcolor    = {{Color Verdant}}
| textcolor    = #000000
+
| item         = -
| color        = [[VERDANT]]
+
| hero         = -
| race         = [[ANIMAL]]
+
| image        = [[Image:IntfVERDANT.jpg]]
| attrib        = [[SUMMON]]
 
| power        = 34
 
| ap            = 240
 
| type         = [[MELEE]]
 
| init          = 1
 
| counter      = 80
 
| xap          = -
 
| xtype        = -
 
| xinit        = -
 
| hp            = 450
 
| recruit      = -
 
| upkeep        = 2.70 Gold, 0.02 M.P.
 
| ability      = -
 
| spell        = [[Animal Summoning]]
 
| item          = [[Peaches]]
 
| image        = [[image:Gorilla.jpg]]
 
 
}}
 
}}
  
 
<noinclude>
 
<noinclude>
 
[[Category:Units]]  
 
[[Category:Units]]  
[[Category:Verdant Units]]
+
[[Category:Verdant Units]]
[[Category:Melee Units]]
+
</noinclude>
[[Category:Animals]]
 
</noinclude>== Additional Comments ==
 
Gorillas suck. Sure you get them from [[Peaches]], but if you're not green there are probably better choices for [[fodder]] for your color.
 
 
 
Even as Green, you're much better off with [[Swanmay]]s, which are better in every way except for ability to withstand damage spells and items.
 
 
 
There are a host of things that benefit animals which include enchantments, items, heroes and skills.
 
 
 
While [[Amazon]]s and the [[Ring of Animal Command|Rings]] are optional, it should be no problem at all to maintain the two enchantments, [[Enlarge Animal]] as well as [[Nature's Lore]]. Leveling [[Animal Mastery]] makes animals even better.
 

Revision as of 16:55, 6 August 2011

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Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units

Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


A gorilla is a large ape. They are non-aggressive and shy mammals but they will fight fiercely when forced into combat. They are strong and like to throw stones at their enemies. When engaged in combat, they fight with their fists and arms.

Unit Statistics
Name Gorilla
Magic Speciality Verdant
Race Animal
Attributes Summon
Power Rank 34
Attack Power 240
Attack Type Melee
Attack Initiative 1
Counter Attack 80
Extra Attack Power -
Extra Attack Type -
Extra Attack Initiative -
Hit Points 450
Recruit Cost -
Upkeep Cost 2.70 Gold 0.02 M.P.
Abilities -
Related Spell Animal Summoning
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 0%
NETHER 0%
PHANTASM 0%
Attack Resistances
MISSILE 0%
FIRE 0%
POISON 0%
BREATH 0%
MAGIC 0%
MELEE 0%
RANGED 0%
LIGHTNING 0%
COLD 0%
PARALYSE 0%
PSYCHIC 0%
HOLY 0%
File:IntfVERDANT.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero -