Grand Conqueror

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This skill will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost.


Effects

  • The skill allows you to occupy more than the 33.3% of total destroyed land, that you normally occupy after a won battle.
    • Note that sieges can destroy up to 10% of a targets' land, and regulars up to 5% (depending on amount of surviving units).
    • Those max amounts are fixed and do not get affected by any skill.
    • Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio.
  • Level 1-5 : increases land taken by 0.5%
  • Level 6-10 : increases land taken by 1%
  • Level 11-15 : increases land taken by 1.5%
  • Level 16-20 : increases land taken by 2%
    • Note: values estimated based on previous patterns and a few data points (like L16)


Bonuses

  • Level 10+ : Unknown if existing.
  • Level 15+ : Unknown if existing.
  • Level 20  : Unknown if existing.


Level By Level

Skill LevelConquered Land
033.33%
133.83%
234.33%
334.83%
435.33%
535.83%
636.83%
Skill LevelConquered Land
737.83%
838.83%
939.83%
1040.83%
1142.33%
1243.83%
1345.33%
Skill LevelConquered Land
1446.83%
1548.33%
1650.33%
1752.33%
1854.33%
1956.33%
2058.33%
  • values estimated based on previous patterns and a few data points (like L16)
  • all values end in a repeating 3, merely truncated to 2 decimal places

GC disabled on arma [Hailer Aug 2012 - Confirmed Jun 2014]. - This is partially correct. If attacking a target in the normal 125%-80% range GC still gives extra land.

-Not sure, but I believe this skill is causing me to take forts on regular attacks.


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