Difference between revisions of "History of The Reincarnation"

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(TR's accomplishments since 2004)
m (Reverted edits by David98 (Talk); changed back to last version by Windflare)
 
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<center>[[History of Terra]] | [[Guild Gallery]] | [[History of Guild Wars]] | [[Player Gallery]]</center>
 
<center>[[History of Terra]] | [[Guild Gallery]] | [[History of Guild Wars]] | [[Player Gallery]]</center>
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=TR's accomplishments since 2004=
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*''Segment copied from DrGTO's announcement''
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:''''2004-2005'''' were years with a lot of fast developments and improvements.
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:Starting from zero with our first server, ending at a playable game. At some point energy to implement further improvements dried up.<br>
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<br>
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:''''2005-2006'''' was a difficult year with little visible development, and difficult to implement improvements to fix bug exploits. The Developer and Admin team wasn’t able to recruit enough people to keep up with the growing challenges of the game.<br>
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<br>
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:''''2006-2007'''' was a year of much development and drastic changes, on various aspects of the game. This was needed to keep the game young and attractive.
  
esto era un mago que murio y su aprendiz adry era un maestro con las espadas, arcos, etc 2 y se encontro con 2 niños llamados ruan y lexter y tenia que rescatar a su maestro y el no sabia que su maestro era su padre tenia que luchar contra bestias super fuertes como hombres lobos demonios muchas mas pero un dia iba caminnando y se encontro con su padre osea su maestro pero el maestro era malo y lucharon 10 dias y 10 noches.
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=2007 and beyond=
y los 2 quedaron muy mal su maestro mando a 2 guardianes de sus 1000 templos y eran fuertes pero pudo les hizo el hechizo de copias suyas. Ahora os contare como era adry. Bueno es muy fuerte tiene bases secretas y asi asta que un dia se encontro con un niña llamada Sonia era muy guapa y fuerte.
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*You're living it
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[[Category:History]]

Latest revision as of 13:35, 25 October 2008

History of Terra | Guild Gallery | History of Guild Wars | Player Gallery

TR's accomplishments since 2004

  • Segment copied from DrGTO's announcement
'2004-2005' were years with a lot of fast developments and improvements.
Starting from zero with our first server, ending at a playable game. At some point energy to implement further improvements dried up.


'2005-2006' was a difficult year with little visible development, and difficult to implement improvements to fix bug exploits. The Developer and Admin team wasn’t able to recruit enough people to keep up with the growing challenges of the game.


'2006-2007' was a year of much development and drastic changes, on various aspects of the game. This was needed to keep the game young and attractive.

2007 and beyond

  • You're living it