Difference between revisions of "Pacifists?"

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1. Pacifists? never attack. They will only retaliate.  But the retaliations were hard :  
 
1. Pacifists? never attack. They will only retaliate.  But the retaliations were hard :  
FOr each attack : 3 counters or complete recovery of the land lostsExample: <br>Your attack was successful and you gained 16 acres, while destroying 33 acres of land. <br>Then the guild would attack you until they had gained 49 acres and destroyed how ever many it took..  
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For each attack : 3 counters or complete recovery of the land lost. Example: <br>Your attack was successful and you gained 16 acres, while destroying 33 acres of land. <br>Then the guild would attack you until they had gained 49 acres and destroyed how ever many it took..  
 
Each pillage or failed attacks : one counter
 
Each pillage or failed attacks : one counter
 
Item / spells : WAR
 
Item / spells : WAR
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This is for the main.
 
This is for the main.
  
Pacifists? guild HOFed many times of course, and was also raped duting big guild wars.
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Pacifists? guild HOFed many times of course.
 
The guild was present on both S1 and A1.
 
The guild was present on both S1 and A1.

Revision as of 22:48, 12 November 2007

The Pacifists? guild was founded nearly at the beginning of AM.

Pacifists? lived by the following rules :

1. Pacifists? never attack. They will only retaliate. But the retaliations were hard : For each attack : 3 counters or complete recovery of the land lost. Example:
Your attack was successful and you gained 16 acres, while destroying 33 acres of land.
Then the guild would attack you until they had gained 49 acres and destroyed how ever many it took.. Each pillage or failed attacks : one counter Item / spells : WAR

2. Pacifists? guild practice counter sharing. The guild considers that the lands lost in battle are lost by the guild as an entity, so the land recovery can be done by any member.

This is for the main.

Pacifists? guild HOFed many times of course. The guild was present on both S1 and A1.