Spell level

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Spell Level

Spell Level indicates a mage's skill level in handling magic. Spell Level is acquired by learning new spells and is usually the primary factor in determining the strength of a mage's spells. It is advisable to research all available spells early after the creation of a mage in order to utilize high Spell Level.

Basics

  • The number and difficulty of your spells known determine your actual SL -- researching or purchasing spells to increases your spell level.
  • Favour or Disfavour from Magic can temporarily affect Spell Level.
  • Some Spells' effects are not based on Spell Level.
  • A change in spell level does not affect enchantments that were already cast and still in effect.
    • For example, if you cast Plant Growth with +20 spell level because of Magic's favor, it keeps in effect as long as you maintain the upkeep, usually weeks longer than the god favor lasts.
  • Spell level also somewhat influences Net Power
  • With the skill Grand Enchanter, enchantments are more powerful. Level 8 Grand Enchanter is comparable to Magic's favour bonus in strength for enchantments only (but permanent).

Standard Spell Levels

These are the spell levels for fully researched mages of the five specialities.
Icon PHANTASM.gif 589 for blue (596 on Arch server)
Icon ASCENDANT.gif 421 for white
Icon VERDANT.gif 428 for green
Icon NETHER.gif 470 for black
Icon ERADICATION.gif 456 for red

This list applies to all ultimate servers. The Arch (formerly Apprentice) server there is a +100 SL bonus to compensate for not having Ultimate spells (since November 2006) and the white complex spell Divine Intervention adds +7 SL (since February 2007).

  • By acquiring ancient spells and opposite color complex spells (Black Market), mages can further increase their spell level.
    • The max possible base Spell Level is 664.
    • With Magic Most Favored and maximum Grand Enchanter, one can cast enchantments at Spell Level 804.
  • Gods cast spells at spell level 777

Spell Level Contributions


Simple Spells: +1 SL each
Average Spells: +3 SL each
Complex Spells: +7 SL each
Ultimate Spells: +20 SL each
Ancient Spells: +15 SL each
Learning the spell Armageddon does NOT add to spell level.


Magic Favor adds a temporary bonus to spell level
Magic Most Favored: +40 SL (48 hours)
Magic Favor: +20 SL (24 hours)
Magic Disfavor: -20 SL (24 hours)
Magic Hatred: -40 SL (48 hours)

Old Information

(now outdated, kept for archiving) Apprentice server before november 2006
489 for blue
321 for white
328 for green
370 for black
356 for red