Difference between revisions of "The Altar of Blood"
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Gain 5,000 MP per turn at a cost of 5,000 population per turn. Interesting to note that if pop is insufficient to support the cost, it will not be lost and the holder will continue to receive 5,000 MP per turn. (Source: Trojan) | Gain 5,000 MP per turn at a cost of 5,000 population per turn. Interesting to note that if pop is insufficient to support the cost, it will not be lost and the holder will continue to receive 5,000 MP per turn. (Source: Trojan) | ||
− | + | -apparently the affects have been halved +2500MP -2500POP.. | |
+ | (assuming in the ultimate servers only where half mp upkeep have been implemented) | ||
+ | |||
+ | [[Category:Items]] [[Category:Unique Items]] |
Revision as of 14:22, 8 December 2007
one of the Unique Items
Gain 5,000 MP per turn at a cost of 5,000 population per turn. Interesting to note that if pop is insufficient to support the cost, it will not be lost and the holder will continue to receive 5,000 MP per turn. (Source: Trojan)
-apparently the affects have been halved +2500MP -2500POP.. (assuming in the ultimate servers only where half mp upkeep have been implemented)