Difference between revisions of "Quick start guide"

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== 1. 🌐 Pick a Server ==
 
== 1. 🌐 Pick a Server ==
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{| data-end="988" data-start="417"
 
{| data-end="988" data-start="417"
 
|- data-end="438" data-start="417"
 
|- data-end="438" data-start="417"
! data-col-size="sm" data-end="426" data-start="417" | Server
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! data-col-size="sm" data-end="426" data-start="417" style="width: 91px; text-align: left;" | Server
! data-col-size="md" data-end="438" data-start="426" | Features
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! data-col-size="md" data-end="438" data-start="426" style="width: 548px; text-align: left;" | Features
 
|- data-end="550" data-start="461"
 
|- data-end="550" data-start="461"
| data-col-size="sm" data-end="476" data-start="461" | '''Guildwar'''
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| data-col-size="sm" data-end="476" data-start="461" style="width: 91px;" | '''Guildwar'''
| data-col-size="md" data-end="550" data-start="476" | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed
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| data-col-size="md" data-end="550" data-start="476" style="width: 548px;" | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed
 
|- data-end="631" data-start="551"
 
|- data-end="631" data-start="551"
| data-col-size="sm" data-end="563" data-start="551" | '''Blitz'''
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| data-col-size="sm" data-end="563" data-start="551" style="width: 91px;" | '''Blitz'''
| data-col-size="md" data-end="631" data-start="563" | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed
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| data-col-size="md" data-end="631" data-start="563" style="width: 548px;" | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed
 
|- data-end="730" data-start="632"
 
|- data-end="730" data-start="632"
| data-col-size="sm" data-end="643" data-start="632" | '''Arch'''
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| data-col-size="sm" data-end="643" data-start="632" style="width: 91px;" | '''Arch'''
| data-col-size="md" data-end="730" data-start="643" | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed
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| data-col-size="md" data-end="730" data-start="643" style="width: 548px;" | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed
 
|- data-end="823" data-start="731"
 
|- data-end="823" data-start="731"
| data-col-size="sm" data-end="742" data-start="731" | '''Solo'''
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| data-col-size="sm" data-end="742" data-start="731" style="width: 91px;" | '''Solo'''
| data-col-size="md" data-end="823" data-start="742" | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed
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| data-col-size="md" data-end="823" data-start="742" style="width: 548px;" | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed
 
|- data-end="934" data-start="824"
 
|- data-end="934" data-start="824"
| data-col-size="sm" data-end="840" data-start="824" | '''Lightning'''
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| data-col-size="sm" data-end="840" data-start="824" style="width: 91px;" | '''Lightning'''
| data-col-size="md" data-end="934" data-start="840" | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed
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| data-col-size="md" data-end="934" data-start="840" style="width: 548px;" | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed
 
|- data-end="988" data-start="935"
 
|- data-end="988" data-start="935"
| data-col-size="sm" data-end="946" data-start="935" | '''Beta'''
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| data-col-size="sm" data-end="946" data-start="935" style="width: 91px;" | '''Beta'''
| data-col-size="md" data-end="988" data-start="946" | Unstable testing server, settings vary
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| data-col-size="md" data-end="988" data-start="946" style="width: 548px;" | Unstable testing server, settings vary
 
|}
 
|}
  

Revision as of 07:49, 21 March 2026

⚡ THE REINCARNATION – QUICK START GUIDE

The Reincarnation is a text-based, turn-based strategy game where you play as a mage building a kingdom, managing resources, casting spells, and competing with other players.



1. 🌐 Pick a Server

Server Features
Guildwar No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed
Blitz AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed
Arch No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed
Solo Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed
Lightning Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed
Beta Unstable testing server, settings vary

💡 Tip: Choose a server based on your preferred pace and competitive style.


 

2. 🎨 Choose a Color (Magic Type)

Your color determines your magical affinity. Pick one that matches your preferred strategy:

  • Ascendent 
  • Verdant 🟢
  • Eradication 🔴
  • Nether 
  • Phantasm 🔵

3. 🧙‍♂️ First 120 Turns (Apprentice Status)

During your first 120 turns, you’re learning the basics. Focus on exploration and building.

✅ What to Do First

  1. Familiarise Yourself with the Main Menu
    • Learn the menus: Interior, Magic, War, Soothsayer, Diplomacy
    • Each menu controls a core system of your kingdom
  2. Understand Turns (Ticks)
    • Almost every action consumes turns
    • Use them wisely—efficiency matters more than speed
  3. Explore Land & Build Your First Buildings
    • Start with economy-focused buildings
    • Unlock population and resource generation

4. 💡 Beginner Tips

  • Don’t rush combat—grow your kingdom first
  • Check enemy info in Soothsayer before attacking
  • Plan multiple turns ahead—turns are precious
  • Experiment with spells and army combos early
  • Keep learning menus—the better you understand systems, the faster you’ll progress

5. 🚀 Quick Summary

  • Server choice → determines pace & rules
  • Color choice → defines magic type & strategy
  • First 120 turns → focus on learning menus, exploring, and building
  • Turns (ticks) → the most valuable resource—spend wisely
  •