Difference between revisions of "Quick start guide"
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= ⚡ THE REINCARNATION – QUICK START GUIDE = | = ⚡ THE REINCARNATION – QUICK START GUIDE = | ||
| − | '''The Reincarnation''' is a '''text-based, turn-based strategy game''' where you play as a mage building a kingdom, managing resources, casting spells, and competing with other players. | + | '''The Reincarnation''' is a '''text-based, turn-based strategy game''' where you play as a mage, building a kingdom, managing resources, casting spells, and competing with other players. |
---- | ---- | ||
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== 1. 🌐 Pick a Server == | == 1. 🌐 Pick a Server == | ||
| − | {| data-end=" | + | {| data-end="1395" data-start="466" |
| − | |- data-end=" | + | |- data-end="580" data-start="466" |
| − | ! data-col-size="sm" data-end=" | + | ! data-col-size="sm" data-end="482" data-start="466" | Server |
| − | ! data-col-size="md" data-end=" | + | ! data-col-size="md" data-end="580" data-start="482" | Features |
| − | |- data-end=" | + | |- data-end="813" data-start="698" |
| − | | data-col-size="sm" data-end=" | + | | data-col-size="sm" data-end="714" data-start="698" | '''Guildwar''' |
| − | | data-col-size="md" data-end=" | + | | data-col-size="md" data-end="813" data-start="714" | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed |
| − | |- data-end=" | + | |- data-end="929" data-start="814" |
| − | | data-col-size="sm" data-end=" | + | | data-col-size="sm" data-end="830" data-start="814" | '''Blitz''' |
| − | | data-col-size="md" data-end=" | + | | data-col-size="md" data-end="929" data-start="830" | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed |
| − | |- data-end=" | + | |- data-end="1045" data-start="930" |
| − | | data-col-size="sm" data-end=" | + | | data-col-size="sm" data-end="946" data-start="930" | '''Arch''' |
| − | | data-col-size="md" data-end=" | + | | data-col-size="md" data-end="1045" data-start="946" | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed |
| − | |- data-end=" | + | |- data-end="1160" data-start="1046" |
| − | | data-col-size="sm" data-end=" | + | | data-col-size="sm" data-end="1062" data-start="1046" | '''Solo''' |
| − | | data-col-size="md" data-end=" | + | | data-col-size="md" data-end="1160" data-start="1062" | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed |
| − | |- data-end=" | + | |- data-end="1279" data-start="1161" |
| − | | data-col-size="sm" data-end=" | + | | data-col-size="sm" data-end="1177" data-start="1161" | '''Lightning''' |
| − | | data-col-size="md" data-end=" | + | | data-col-size="md" data-end="1279" data-start="1177" | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed |
| − | |- data-end=" | + | |- data-end="1395" data-start="1280" |
| − | | data-col-size="sm" data-end=" | + | | data-col-size="sm" data-end="1296" data-start="1280" | '''Beta''' |
| − | | data-col-size="md" data-end=" | + | | data-col-size="md" data-end="1395" data-start="1296" | Unstable testing server, settings vary |
|} | |} | ||
| − | 💡 '''Tip:''' Choose a server based on your preferred pace and | + | 💡 '''Tip:''' Choose a server based on your preferred pace and style of play. |
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== 2. 🎨 Choose a Color (Magic Type) == | == 2. 🎨 Choose a Color (Magic Type) == | ||
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Your color determines your magical affinity. Pick one that matches your preferred strategy: | Your color determines your magical affinity. Pick one that matches your preferred strategy: | ||
| − | *'''Ascendent | + | *⚪ '''Ascendent''' – Balanced, defensive magic |
| − | *'''Verdant | + | *🟢 '''Verdant''' – Growth, healing, and nature-based magic |
| − | *'''Eradication | + | *🔴 '''Eradication''' – Aggressive, destructive magic |
| − | *'''Nether | + | *⚫ '''Nether''' – Stealthy, manipulative magic |
| − | *'''Phantasm | + | *🔵 '''Phantasm''' – Tactical, illusion-based magic |
| + | |||
| + | 💡 '''Tip:''' Your choice influences which spells and strategies are most effective. | ||
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== 3. 🧙♂️ First 120 Turns (Apprentice Status) == | == 3. 🧙♂️ First 120 Turns (Apprentice Status) == | ||
| − | During your first 120 turns, | + | During your first 120 turns, you are learning the basics. Focus on '''exploration and building'''. |
=== ✅ What to Do First === | === ✅ What to Do First === | ||
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#'''Understand Turns (Ticks)''' | #'''Understand Turns (Ticks)''' | ||
#*Almost every action consumes turns | #*Almost every action consumes turns | ||
| − | #*Use them | + | #*Use them efficiently—planning is more important than speed |
#'''Explore Land & Build Your First Buildings''' | #'''Explore Land & Build Your First Buildings''' | ||
#*Start with economy-focused buildings | #*Start with economy-focused buildings | ||
| − | #*Unlock population and resource generation | + | #*Unlock population growth and resource generation |
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== 4. 💡 Beginner Tips == | == 4. 💡 Beginner Tips == | ||
| − | * | + | *Don’t rush combat—focus on growing your kingdom first |
| − | * | + | *Check enemy info in Soothsayer before attacking |
| − | * | + | *Plan multiple turns ahead—turns are your most valuable resource |
| − | * | + | *Experiment with spells and army combinations early |
| − | * | + | *Keep exploring the menus—the better you understand the systems, the faster you’ll progress |
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== 5. 🚀 Quick Summary == | == 5. 🚀 Quick Summary == | ||
| − | *Server choice → determines pace | + | *'''Server choice''' → determines game pace and rules |
| − | *Color choice → defines | + | *'''Color choice''' → defines magical affinity and strategy |
| − | *First 120 turns → focus on | + | *'''First 120 turns''' → focus on menus, exploration, and building |
| − | *Turns (ticks) → | + | *'''Turns (ticks)''' → spend wisely; efficiency is key |
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Revision as of 07:58, 21 March 2026
Contents
⚡ THE REINCARNATION – QUICK START GUIDE
The Reincarnation is a text-based, turn-based strategy game where you play as a mage, building a kingdom, managing resources, casting spells, and competing with other players.
1. 🌐 Pick a Server
| Server | Features |
|---|---|
| Guildwar | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed |
| Blitz | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed |
| Arch | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed |
| Solo | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed |
| Lightning | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed |
| Beta | Unstable testing server, settings vary |
💡 Tip: Choose a server based on your preferred pace and style of play.
2. 🎨 Choose a Color (Magic Type)
Your color determines your magical affinity. Pick one that matches your preferred strategy:
- ⚪ Ascendent – Balanced, defensive magic
- 🟢 Verdant – Growth, healing, and nature-based magic
- 🔴 Eradication – Aggressive, destructive magic
- ⚫ Nether – Stealthy, manipulative magic
- 🔵 Phantasm – Tactical, illusion-based magic
💡 Tip: Your choice influences which spells and strategies are most effective.
3. 🧙♂️ First 120 Turns (Apprentice Status)
During your first 120 turns, you are learning the basics. Focus on exploration and building.
✅ What to Do First
- Familiarise Yourself with the Main Menu
- Learn the menus: Interior, Magic, War, Soothsayer, Diplomacy
- Each menu controls a core system of your kingdom
- Understand Turns (Ticks)
- Almost every action consumes turns
- Use them efficiently—planning is more important than speed
- Explore Land & Build Your First Buildings
- Start with economy-focused buildings
- Unlock population growth and resource generation
4. 💡 Beginner Tips
- Don’t rush combat—focus on growing your kingdom first
- Check enemy info in Soothsayer before attacking
- Plan multiple turns ahead—turns are your most valuable resource
- Experiment with spells and army combinations early
- Keep exploring the menus—the better you understand the systems, the faster you’ll progress
5. 🚀 Quick Summary
- Server choice → determines game pace and rules
- Color choice → defines magical affinity and strategy
- First 120 turns → focus on menus, exploration, and building
- Turns (ticks) → spend wisely; efficiency is key