Difference between revisions of "Quick start guide"

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= ⚡ THE REINCARNATION – QUICK START GUIDE =
 
= ⚡ THE REINCARNATION – QUICK START GUIDE =
  
'''The Reincarnation''' is a '''text-based, turn-based strategy game''' where you play as a mage building a kingdom, managing resources, casting spells, and competing with other players.
+
'''The Reincarnation''' is a '''text-based, turn-based strategy game''' where you play as a mage, building a kingdom, managing resources, casting spells, and competing with other players.
  
 
----
 
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== 1. 🌐 Pick a Server ==
 
== 1. 🌐 Pick a Server ==
  
{| data-end="988" data-start="417"
+
{| data-end="1395" data-start="466"
|- data-end="438" data-start="417"
+
|- data-end="580" data-start="466"
! data-col-size="sm" data-end="426" data-start="417" style="width: 91px; text-align: left;" | Server
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! data-col-size="sm" data-end="482" data-start="466" | Server
! data-col-size="md" data-end="438" data-start="426" style="width: 548px; text-align: left;" | Features
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! data-col-size="md" data-end="580" data-start="482" | Features
|- data-end="550" data-start="461"
+
|- data-end="813" data-start="698"
| data-col-size="sm" data-end="476" data-start="461" style="width: 91px;" | '''Guildwar'''
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| data-col-size="sm" data-end="714" data-start="698" | '''Guildwar'''
| data-col-size="md" data-end="550" data-start="476" style="width: 548px;" | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed
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| data-col-size="md" data-end="813" data-start="714" | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed
|- data-end="631" data-start="551"
+
|- data-end="929" data-start="814"
| data-col-size="sm" data-end="563" data-start="551" style="width: 91px;" | '''Blitz'''
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| data-col-size="sm" data-end="830" data-start="814" | '''Blitz'''
| data-col-size="md" data-end="631" data-start="563" style="width: 548px;" | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed
+
| data-col-size="md" data-end="929" data-start="830" | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed
|- data-end="730" data-start="632"
+
|- data-end="1045" data-start="930"
| data-col-size="sm" data-end="643" data-start="632" style="width: 91px;" | '''Arch'''
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| data-col-size="sm" data-end="946" data-start="930" | '''Arch'''
| data-col-size="md" data-end="730" data-start="643" style="width: 548px;" | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed
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| data-col-size="md" data-end="1045" data-start="946" | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed
|- data-end="823" data-start="731"
+
|- data-end="1160" data-start="1046"
| data-col-size="sm" data-end="742" data-start="731" style="width: 91px;" | '''Solo'''
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| data-col-size="sm" data-end="1062" data-start="1046" | '''Solo'''
| data-col-size="md" data-end="823" data-start="742" style="width: 548px;" | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed
+
| data-col-size="md" data-end="1160" data-start="1062" | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed
|- data-end="934" data-start="824"
+
|- data-end="1279" data-start="1161"
| data-col-size="sm" data-end="840" data-start="824" style="width: 91px;" | '''Lightning'''
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| data-col-size="sm" data-end="1177" data-start="1161" | '''Lightning'''
| data-col-size="md" data-end="934" data-start="840" style="width: 548px;" | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed
+
| data-col-size="md" data-end="1279" data-start="1177" | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed
|- data-end="988" data-start="935"
+
|- data-end="1395" data-start="1280"
| data-col-size="sm" data-end="946" data-start="935" style="width: 91px;" | '''Beta'''
+
| data-col-size="sm" data-end="1296" data-start="1280" | '''Beta'''
| data-col-size="md" data-end="988" data-start="946" style="width: 548px;" | Unstable testing server, settings vary
+
| data-col-size="md" data-end="1395" data-start="1296" | Unstable testing server, settings vary
 
|}
 
|}
  
💡 '''Tip:''' Choose a server based on your preferred pace and competitive style.
+
💡 '''Tip:''' Choose a server based on your preferred pace and style of play.
  
 
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== 2. 🎨 Choose a Color (Magic Type) ==
 
== 2. 🎨 Choose a Color (Magic Type) ==
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Your color determines your magical affinity. Pick one that matches your preferred strategy:
 
Your color determines your magical affinity. Pick one that matches your preferred strategy:
  
*'''Ascendent '''
+
*'''Ascendent''' – Balanced, defensive magic
*'''Verdant '''🟢
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*🟢 '''Verdant''' – Growth, healing, and nature-based magic
*'''Eradication '''🔴
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*🔴 '''Eradication''' – Aggressive, destructive magic
*'''Nether '''
+
*'''Nether''' – Stealthy, manipulative magic
*'''Phantasm '''🔵
+
*🔵 '''Phantasm''' – Tactical, illusion-based magic
 +
 
 +
💡 '''Tip:''' Your choice influences which spells and strategies are most effective.
  
 
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== 3. 🧙‍♂️ First 120 Turns (Apprentice Status) ==
 
== 3. 🧙‍♂️ First 120 Turns (Apprentice Status) ==
  
During your first 120 turns, you’re learning the basics. Focus on '''exploration and building'''.
+
During your first 120 turns, you are learning the basics. Focus on '''exploration and building'''.
  
 
=== ✅ What to Do First ===
 
=== ✅ What to Do First ===
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#'''Understand Turns (Ticks)'''  
 
#'''Understand Turns (Ticks)'''  
 
#*Almost every action consumes turns  
 
#*Almost every action consumes turns  
#*Use them wisely—efficiency matters more than speed   
+
#*Use them efficiently—planning is more important than speed   
 
#'''Explore Land & Build Your First Buildings'''  
 
#'''Explore Land & Build Your First Buildings'''  
 
#*Start with economy-focused buildings  
 
#*Start with economy-focused buildings  
#*Unlock population and resource generation   
+
#*Unlock population growth and resource generation   
  
 
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== 4. 💡 Beginner Tips ==
 
== 4. 💡 Beginner Tips ==
  
*'''Don’t rush combat'''—grow your kingdom first  
+
*Don’t rush combat—focus on growing your kingdom first  
*'''Check enemy info in Soothsayer''' before attacking  
+
*Check enemy info in Soothsayer before attacking  
*'''Plan multiple turns ahead'''—turns are precious
+
*Plan multiple turns ahead—turns are your most valuable resource
*'''Experiment with spells and army combos''' early  
+
*Experiment with spells and army combinations early  
*'''Keep learning menus'''—the better you understand systems, the faster you’ll progress  
+
*Keep exploring the menus—the better you understand the systems, the faster you’ll progress  
  
 
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== 5. 🚀 Quick Summary ==
 
== 5. 🚀 Quick Summary ==
  
*Server choice → determines pace & rules  
+
*'''Server choice''' → determines game pace and rules  
*Color choice → defines magic type & strategy  
+
*'''Color choice''' → defines magical affinity and strategy  
*First 120 turns → focus on learning menus, exploring, and building  
+
*'''First 120 turns''' → focus on menus, exploration, and building  
*Turns (ticks) → the most valuable resource—spend wisely  
+
*'''Turns (ticks)''' spend wisely; efficiency is key
 
 
*   
 
  
 
 
 
 

Revision as of 07:58, 21 March 2026

⚡ THE REINCARNATION – QUICK START GUIDE

The Reincarnation is a text-based, turn-based strategy game where you play as a mage, building a kingdom, managing resources, casting spells, and competing with other players.


1. 🌐 Pick a Server

Server Features
Guildwar No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed
Blitz AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed
Arch No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed
Solo Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed
Lightning Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed
Beta Unstable testing server, settings vary

💡 Tip: Choose a server based on your preferred pace and style of play.


2. 🎨 Choose a Color (Magic Type)

Your color determines your magical affinity. Pick one that matches your preferred strategy:

  • Ascendent – Balanced, defensive magic
  • 🟢 Verdant – Growth, healing, and nature-based magic
  • 🔴 Eradication – Aggressive, destructive magic
  • Nether – Stealthy, manipulative magic
  • 🔵 Phantasm – Tactical, illusion-based magic

💡 Tip: Your choice influences which spells and strategies are most effective.


3. 🧙‍♂️ First 120 Turns (Apprentice Status)

During your first 120 turns, you are learning the basics. Focus on exploration and building.

✅ What to Do First

  1. Familiarise Yourself with the Main Menu
    • Learn the menus: Interior, Magic, War, Soothsayer, Diplomacy
    • Each menu controls a core system of your kingdom
  2. Understand Turns (Ticks)
    • Almost every action consumes turns
    • Use them efficiently—planning is more important than speed
  3. Explore Land & Build Your First Buildings
    • Start with economy-focused buildings
    • Unlock population growth and resource generation

4. 💡 Beginner Tips

  • Don’t rush combat—focus on growing your kingdom first
  • Check enemy info in Soothsayer before attacking
  • Plan multiple turns ahead—turns are your most valuable resource
  • Experiment with spells and army combinations early
  • Keep exploring the menus—the better you understand the systems, the faster you’ll progress

5. 🚀 Quick Summary

  • Server choice → determines game pace and rules
  • Color choice → defines magical affinity and strategy
  • First 120 turns → focus on menus, exploration, and building
  • Turns (ticks) → spend wisely; efficiency is key