Difference between revisions of "Quick start guide"
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== 1. π Pick a Server == | == 1. π Pick a Server == | ||
| β | {| data-end="1395" data-start="466" | + | {| data-end="1395" data-start="466" style="width: 714px;" |
|- data-end="580" data-start="466" | |- data-end="580" data-start="466" | ||
| β | ! data-col-size="sm" data-end="482" data-start="466" | Server | + | ! data-col-size="sm" data-end="482" data-start="466" style="text-align: left; width: 105px;" | Server |
| β | ! data-col-size="md" data-end="580" data-start="482" | Features | + | ! data-col-size="md" data-end="580" data-start="482" style="text-align: left; width: 595px;" | Features |
|- data-end="813" data-start="698" | |- data-end="813" data-start="698" | ||
| β | | data-col-size="sm" data-end="714" data-start="698" | '''Guildwar''' | + | | data-col-size="sm" data-end="714" data-start="698" style="width: 105px;" | '''Guildwar''' |
| β | | data-col-size="md" data-end="813" data-start="714" | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed | + | | data-col-size="md" data-end="813" data-start="714" style="width: 595px;" | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed |
|- data-end="929" data-start="814" | |- data-end="929" data-start="814" | ||
| β | | data-col-size="sm" data-end="830" data-start="814" | '''Blitz''' | + | | data-col-size="sm" data-end="830" data-start="814" style="width: 105px;" | '''Blitz''' |
| β | | data-col-size="md" data-end="929" data-start="830" | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed | + | | data-col-size="md" data-end="929" data-start="830" style="width: 595px;" | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed |
|- data-end="1045" data-start="930" | |- data-end="1045" data-start="930" | ||
| β | | data-col-size="sm" data-end="946" data-start="930" | '''Arch''' | + | | data-col-size="sm" data-end="946" data-start="930" style="width: 105px;" | '''Arch''' |
| β | | data-col-size="md" data-end="1045" data-start="946" | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed | + | | data-col-size="md" data-end="1045" data-start="946" style="width: 595px;" | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed |
|- data-end="1160" data-start="1046" | |- data-end="1160" data-start="1046" | ||
| β | | data-col-size="sm" data-end="1062" data-start="1046" | '''Solo''' | + | | data-col-size="sm" data-end="1062" data-start="1046" style="width: 105px;" | '''Solo''' |
| β | | data-col-size="md" data-end="1160" data-start="1062" | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed | + | | data-col-size="md" data-end="1160" data-start="1062" style="width: 595px;" | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed |
|- data-end="1279" data-start="1161" | |- data-end="1279" data-start="1161" | ||
| β | | data-col-size="sm" data-end="1177" data-start="1161" | '''Lightning''' | + | | data-col-size="sm" data-end="1177" data-start="1161" style="width: 105px;" | '''Lightning''' |
| β | | data-col-size="md" data-end="1279" data-start="1177" | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed | + | | data-col-size="md" data-end="1279" data-start="1177" style="width: 595px;" | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed |
|- data-end="1395" data-start="1280" | |- data-end="1395" data-start="1280" | ||
| β | | data-col-size="sm" data-end="1296" data-start="1280" | '''Beta''' | + | | data-col-size="sm" data-end="1296" data-start="1280" style="width: 105px;" | '''Beta''' |
| β | | data-col-size="md" data-end="1395" data-start="1296" | Unstable testing server, settings vary | + | | data-col-size="md" data-end="1395" data-start="1296" style="width: 595px;" | Unstable testing server, settings vary |
|} | |} | ||
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| + | | ||
π‘ '''Tip:''' Choose a server based on your preferred pace and style of play. | π‘ '''Tip:''' Choose a server based on your preferred pace and style of play. | ||
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Your color determines your magical affinity. Pick one that matches your preferred strategy: | Your color determines your magical affinity. Pick one that matches your preferred strategy: | ||
| β | + | βͺ '''Ascendent''' β Balanced, defensive magic<br/> π’ '''Verdant''' β Growth, healing, and nature-based magic<br/> π΄ '''Eradication''' β Aggressive, destructive magic<br/> β« '''Nether''' β Stealthy, manipulative magic<br/> π΅ '''Phantasm''' β Tactical, illusion-based magic | |
| β | + | ||
| β | + | | |
| β | |||
| β | |||
π‘ '''Tip:''' Your choice influences which spells and strategies are most effective. | π‘ '''Tip:''' Your choice influences which spells and strategies are most effective. | ||
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== 3. π§ββοΈ First 120 Turns (Apprentice Status) == | == 3. π§ββοΈ First 120 Turns (Apprentice Status) == | ||
| β | During your first 120 turns, you are learning the basics. | + | During your first 120 turns, you are learning the basics. You cannot be attacked, spelled etc vice versa. |
=== β
What to Do First === | === β
What to Do First === | ||
Revision as of 08:46, 21 March 2026
Contents
β‘ THE REINCARNATION β QUICK START GUIDE
The Reincarnation is a text-based, turn-based strategy game where you play as a mage, building a kingdom, managing resources, casting spells, and competing with other players.
1. π Pick a Server
| Server | Features |
|---|---|
| Guildwar | No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed |
| Blitz | AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed |
| Arch | No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed |
| Solo | Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed |
| Lightning | Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed |
| Beta | Unstable testing server, settings vary |
π‘ Tip: Choose a server based on your preferred pace and style of play.
2. π¨ Choose a Color (Magic Type)
Your color determines your magical affinity. Pick one that matches your preferred strategy:
βͺ Ascendent β Balanced, defensive magic
π’ Verdant β Growth, healing, and nature-based magic
π΄ Eradication β Aggressive, destructive magic
β« Nether β Stealthy, manipulative magic
π΅ Phantasm β Tactical, illusion-based magic
π‘ Tip: Your choice influences which spells and strategies are most effective.
3. π§ββοΈ First 120 Turns (Apprentice Status)
During your first 120 turns, you are learning the basics. You cannot be attacked, spelled etc vice versa.
β What to Do First
- Familiarise Yourself with the Main Menu
- Learn the menus: Interior, Magic, War, Soothsayer, Diplomacy
- Each menu controls a core system of your kingdom
- Understand Turns (Ticks)
- Almost every action consumes turns
- Use them efficientlyβplanning is more important than speed
- Explore Land & Build Your First Buildings
- Start with economy-focused buildings
- Unlock population growth and resource generation
4. π‘ Beginner Tips
- Donβt rush combatβfocus on growing your kingdom first
- Check enemy info in Soothsayer before attacking
- Plan multiple turns aheadβturns are your most valuable resource
- Experiment with spells and army combinations early
- Keep exploring the menusβthe better you understand the systems, the faster youβll progress
5. π Quick Summary
- Server choice β determines game pace and rules
- Color choice β defines magical affinity and strategy
- First 120 turns β focus on menus, exploration, and building
- Turns (ticks) β spend wisely; efficiency is key