Difference between revisions of "Soul Eater"
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I have tested it with units other than demons thus far: Undead recieve +11% AP, +11% Counter, and -20% HP.(I have level 8 undead mastery) My non-undead units recieved -33% HP and no negative to AP or Counter, not the -25% this other person claimed. The +25% across the board for Demons is correct, my Demons were boosted by 25% for AP, Counter and HP. There appears to be no other side effect or hidden upkeeps I can detect at this time other than -33% HP to non-demon/non-undead, and -20% Hp to undead and I have been testing rather extensively. | I have tested it with units other than demons thus far: Undead recieve +11% AP, +11% Counter, and -20% HP.(I have level 8 undead mastery) My non-undead units recieved -33% HP and no negative to AP or Counter, not the -25% this other person claimed. The +25% across the board for Demons is correct, my Demons were boosted by 25% for AP, Counter and HP. There appears to be no other side effect or hidden upkeeps I can detect at this time other than -33% HP to non-demon/non-undead, and -20% Hp to undead and I have been testing rather extensively. | ||
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+ | '''The first paragraph here is correct. The second has errors. All demon units get +25% AP, Counter, and HP. Everything else (including undead) gets -25% HP. Have not checked if any affect to secondary attack. This applies to all units (attacker and defender) in the battle.''' (Source: Trojan) |
Revision as of 08:48, 28 April 2009
As far as my experience with this item, it will give +25% AP, +25% Counter and +25% HP to Demon units. The side effect is that it will -25% HP of non-Demon units that you have. I haven't test using Undead units yet.
the penalty of -25% applies to all units(including your enemies') as will the buffs.
I have tested it with units other than demons thus far: Undead recieve +11% AP, +11% Counter, and -20% HP.(I have level 8 undead mastery) My non-undead units recieved -33% HP and no negative to AP or Counter, not the -25% this other person claimed. The +25% across the board for Demons is correct, my Demons were boosted by 25% for AP, Counter and HP. There appears to be no other side effect or hidden upkeeps I can detect at this time other than -33% HP to non-demon/non-undead, and -20% Hp to undead and I have been testing rather extensively.
The first paragraph here is correct. The second has errors. All demon units get +25% AP, Counter, and HP. Everything else (including undead) gets -25% HP. Have not checked if any affect to secondary attack. This applies to all units (attacker and defender) in the battle. (Source: Trojan)