Difference between revisions of "Blood Curse"

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*All melee creatures cause uncureable wounds. Prevents a unit from resurrecting.  
 
*All melee creatures cause uncureable wounds. Prevents a unit from resurrecting.  
  
[[Category:Battle Spells]]
+
 
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Nether Spells]]
 
[[Category:Nether Spells]]
 +
[[Category:Battle Spells]]

Revision as of 21:17, 20 March 2006

Rank: Complex
Type: Instant/Battle
Cost: 20,000 MP

Effects

  • All melee creatures cause uncureable wounds. Prevents a unit from resurrecting.