Difference between revisions of "Critical Strike"
(Created page with "A unit that has Critical Strike and attack type MAGIC, PSYCHIC or MEDIOCRITY, the damage modifier is 1.5 instead of 0.5. A unit that has Critical Strike but not any of the above...") |
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A unit that has Critical Strike but not any of the above attack types, the damage modifier is increased by 0.25. | A unit that has Critical Strike but not any of the above attack types, the damage modifier is increased by 0.25. | ||
− | As of 12/08/15 it appears that | + | As of 12/08/15 it appears that [[Phase_Step]] is the only effect which adds Critical Strike to a stack. |
Revision as of 06:48, 12 August 2015
A unit that has Critical Strike and attack type MAGIC, PSYCHIC or MEDIOCRITY, the damage modifier is 1.5 instead of 0.5.
A unit that has Critical Strike but not any of the above attack types, the damage modifier is increased by 0.25.
As of 12/08/15 it appears that Phase_Step is the only effect which adds Critical Strike to a stack.