Difference between revisions of "The Altar of Blood"
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-apparently the affects have been halved +2500MP -2500POP.. | -apparently the affects have been halved +2500MP -2500POP.. | ||
(assuming in the ultimate servers only where half mp upkeep have been implemented) | (assuming in the ultimate servers only where half mp upkeep have been implemented) | ||
+ | -ive done some calculations and its quite disappointing, the mp income is halved (+2500MP) while the pop income is still the same (-5000POP) | ||
[[Category:Items]] [[Category:Unique Items]] | [[Category:Items]] [[Category:Unique Items]] |
Revision as of 05:59, 9 December 2007
one of the Unique Items
Gain 5,000 MP per turn at a cost of 5,000 population per turn. Interesting to note that if pop is insufficient to support the cost, it will not be lost and the holder will continue to receive 5,000 MP per turn. (Source: Trojan)
-apparently the affects have been halved +2500MP -2500POP.. (assuming in the ultimate servers only where half mp upkeep have been implemented) -ive done some calculations and its quite disappointing, the mp income is halved (+2500MP) while the pop income is still the same (-5000POP)