Difference between revisions of "Items"
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− | The item version of Night of the Living Dead, but it summons a set amount of units. 1000 ghouls or 500 wraith or 20 liches or 20 vampires. | + | The item version of Night of the Living Dead, but it summons a set amount of units. 1000 ghouls or 500 wraith or 20 liches or 20 vampires. Can also summon 2000 zombies. |
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Revision as of 08:44, 30 January 2006
Lesser item effect:
Ash of Invisibility
All of your units' Primary and Secondary attacks gain +6 Initiative. Anything above Initiative 6 after all modifiers are made are treated as having Initiative 6.
Note: Paralyze will nullify this effect, but the unit will still be able to attack as normal. /// All your units' Primary and Secondary attack gain +5 initiative. /// Sets all your units' Primary and Secondary attack initiative to 6.
Blood Stained Map - You have a 10% chance of getting one of the 5 Holy Grails.
Book of Golem Summoning - Summons 7-25 Iron Golems.
Book of Prophecy - Steals 4,000-12,000 of targets population.
Bottle of Eversmoking - Increases accuracy of Orcs by 10% on both sides.
Brooch of Protection - All your units gain +40 to their melee resistance.
Bubble Wine - Decreases accuracy by -10%, increases Hit Points by +10%.
Candle of Sleeping - Lowers enemy units resistances and slightly lowers efficiency. (Not sure about this.. but i think it's 15% for all resistances)
Capsule Monster - Summons 1,000 Capsule Monsters in battle that only last that fight.
Carpet of Flying - All your units gain the flying ability if they did not have it already.
Coffin - The item version of Night of the Living Dead, but it summons a set amount of units. 1000 ghouls or 500 wraith or 20 liches or 20 vampires. Can also summon 2000 zombies.
Cosmetics - Gives all Human and Elven units the "Beauty" ability.
Crystal Ball - Spies on an enemy mage for information like the Scrying Mirror spell, but less efficient.
Dozens of Silver-Tipped Arrows - Adds Holy attack type to units with a missile attack.
Drums of War - Reduces all enemy attack power by 10%.
Figurine of the Ice Queen - Deals a small amount of cold damage to all enemy units.
Flasks of Holy Water - Deals a small amount of damage to all undead units.
Horn of Valhalla - Summon 2,000-4,000 knights.
Javelin of Lightning Bolt - Deals some Lightning damage and reduces enemy units' counterattack damage by 25%.
Letters of the Thieves Guild - Steal some gold or an item or some population from the target, or destroys some of the target's turns.
Magical Compass - Gain roughly 100-200 acres (usually on the less side).
Mana Crystal - Gain 30,000-70,000 mana.
Mana Vortex - Destroy 3,000-9,000 of the target's mana.
Missile Shield - Increases Ranged resistance for your units by 30%.
Monkey Brains - Doubles the primary attack power of all units with a Psychic attack.
Official List of Demands - Destroy's some geld or population or some turns of the target.
Oil Flasks - Reduces the enemy's fire resistance by 30%, which CAN put resistances BELOW 0. /// Gives the ability "Weakness to Fire" to all enemy units.
Ointment of Healing - Acts like the White mage spell "Healing" and heals a set amount of hit points. Also gives some poison resistance to all your units.
Peaches - Summons 1,500-5,000 gorillas
Pipes of the Sewer - Use on a target to destroy 500,000 gold and 15,000 population (unless they have less).
Potion of Valor - +25% AP to primary attack and counter attack only (not secondary)
Pouch of Herbs - Ressurect 10% of your casualties (barring ultimates). Acts like a weakened Platinum Hand of Healing.
Powder Keg - Deals only a small ammount fire damage to all enemy units
Ring of Animal Command - Increase the stats of your animal units while decreasing the stats of the opponent's animal units.
Rotten Food - Destroys 10,000-30,000k of the target's population.
Sage Stone - You gain 1,000,000-2,000,000 geld.
Satchel of Mist - Reduces the accuracy of all units on both sides with 10%.
Scroll of Protection from Fire - Gives all units a 30% bonus to their Fire Resistance.
Staff of Illusion - Deal a small ammount of Psychic damage.
Strange Metallic Can - Reduces your units attack power by 10% but ressurects a 10% percentage of your casualties.
The Head of Medusa - Kills 0-9 units of one enemy stack.
The Spider's Web - Reduce all enemy units initiatives by 1.
Total Newbie Handbook - Summons 5,000 frogs or squirrels.
Treasure Chest - Get either nothing, 300,000 geld, 2-3 items, or a unique.
Treasure Map - Get either nothing, 500,000 geld, 5 items, or a unique.
Vial of Venom - Adds Poison attack type to ALL your units primary attacks.
Voodoo Doll - Destroy's 4-8 turns from the targetted mage. A mage can get negative turns.
Wine of the Three Whips - You gain 10% of your current population.