Difference between revisions of "Critical Strike"

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Critical Strike increases the [[Damage_Modifier|Damage Modifier]] of an [[Attack_Type|attack]]
 
Critical Strike increases the [[Damage_Modifier|Damage Modifier]] of an [[Attack_Type|attack]]
  
*MAGIC, PSYCHIC or MEDIOCRITY = +1.0 (Total: 1.5)
+
*MAGIC or PSYCHIC = +1.0 (Total: 1.5)
 
*ANY OTHER ATTACK TYPE = +0.25 (Total: 0.45-1.05)
 
*ANY OTHER ATTACK TYPE = +0.25 (Total: 0.45-1.05)
  
 
As of 12/08/15 it appears that [[Phase Step]] is the only effect which adds Critical Strike to a stack.
 
As of 12/08/15 it appears that [[Phase Step]] is the only effect which adds Critical Strike to a stack.

Revision as of 10:11, 12 August 2015

Critical Strike increases the Damage Modifier of an attack

  • MAGIC or PSYCHIC = +1.0 (Total: 1.5)
  • ANY OTHER ATTACK TYPE = +0.25 (Total: 0.45-1.05)

As of 12/08/15 it appears that Phase Step is the only effect which adds Critical Strike to a stack.