Difference between revisions of "Critical Strike"
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− | + | Critical Strike increases the Random [[Damage_Modifier|Damage Modifier]] of an [[Attack_Type|attack]] by 0.25 | |
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− | As of 12/08/15 it appears that [[Phase Step]] is the only effect which adds Critical Strike to a stack. | + | *MAGIC or PSYCHIC: From 0.5 '''''TO''''' 0.75 |
+ | *ANY OTHER ATTACK TYPE: From a Range of [0.20 to 0.80] '''''TO''''' [0.45 to 1.05] | ||
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+ | As of 12/08/15 it appears that [[Phase_Step|Phase Step]] is the only effect which adds Critical Strike to a stack. |
Revision as of 03:54, 15 July 2019
Critical Strike increases the Random Damage Modifier of an attack by 0.25
- MAGIC or PSYCHIC: From 0.5 TO 0.75
- ANY OTHER ATTACK TYPE: From a Range of [0.20 to 0.80] TO [0.45 to 1.05]
As of 12/08/15 it appears that Phase Step is the only effect which adds Critical Strike to a stack.