Difference between revisions of "Critical Strike"
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*MAGIC or PSYCHIC: From 0.5 '''''TO''''' 0.75 | *MAGIC or PSYCHIC: From 0.5 '''''TO''''' 0.75 | ||
− | *ANY OTHER ATTACK TYPE: From a Range of [0. | + | *ANY OTHER ATTACK TYPE: From a Range of [0.25 to 0.75] '''''TO''''' [0.50 to 1.00] |
As of 12/08/15 it appears that [[Phase_Step|Phase Step]] is the only effect which adds Critical Strike to a stack. | As of 12/08/15 it appears that [[Phase_Step|Phase Step]] is the only effect which adds Critical Strike to a stack. |
Revision as of 04:00, 15 July 2019
Critical Strike increases the Random Damage Modifier of an attack by 0.25
- MAGIC or PSYCHIC: From 0.5 TO 0.75
- ANY OTHER ATTACK TYPE: From a Range of [0.25 to 0.75] TO [0.50 to 1.00]
As of 12/08/15 it appears that Phase Step is the only effect which adds Critical Strike to a stack.