Difference between revisions of "Paralyze"
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==Effects== | ==Effects== | ||
− | *Paralyze has 3 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. The effects are: | + | *Paralyze has 3 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some or all of the effects may target the same stack. The effects are: |
** Reduces [[Initiative]] of targetted stack to 0. | ** Reduces [[Initiative]] of targetted stack to 0. | ||
** Reduces [[Attack Power]] of targetted stack by 100%. | ** Reduces [[Attack Power]] of targetted stack by 100%. | ||
** Reduces [[Counter Attack]] of targetted stack by 100%. | ** Reduces [[Counter Attack]] of targetted stack by 100%. | ||
− | *There is no [[Initiative|initiative]]-reduction effect when | + | *There is no [[Initiative|initiative]]-reduction effect when cast off-color, and other effects are weaker. |
==Notes== | ==Notes== |
Revision as of 06:32, 9 September 2006
Rank: Complex
Type: Instant/Battle
Cost: 10,000 MP
Effects
- Paralyze has 3 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some or all of the effects may target the same stack. The effects are:
- Reduces Initiative of targetted stack to 0.
- Reduces Attack Power of targetted stack by 100%.
- Reduces Counter Attack of targetted stack by 100%.
- There is no initiative-reduction effect when cast off-color, and other effects are weaker.
Notes
This is probibly a monostackers worst nightmare, but each effect can be resisted.