Search results
Create the page "Missile Units" on this wiki! See also the search results found.
- | missile = 25 ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Demons]]2 KB (229 words) - 03:26, 5 October 2021
- | missile = 50 ...s]] [[Category:Ascendant Units]] [[Category:Magic Units]] [[Category:Melee Units]] [[Category:Elementals]]2 KB (317 words) - 12:24, 4 October 2021
- | missile = 50 ...s]] [[Category:Ascendant Units]] [[Category:Flying Units]] [[Category:Holy Units]] [[Category:Angels]]2 KB (221 words) - 06:13, 3 February 2022
- | missile = 40 ...]] [[Category:Magic Units]] [[Category:Ranged Units]] [[Category:Lightning Units]] [[Category:Astrals]]2 KB (304 words) - 10:25, 4 October 2021
- | missile = 0 ...]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Flying Units]] [[Category:Animals]]1 KB (136 words) - 12:01, 4 October 2021
- | missile = 75 [[Category:Units]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Humans]]2 KB (272 words) - 12:05, 4 October 2021
- | missile = 35 ...[[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Psychic Units]] [[Category:Astrals]]1 KB (177 words) - 12:06, 4 October 2021
- [[Category:Units]] [[Category:Plain Units]]843 bytes (103 words) - 17:27, 17 September 2018
- ...hit the target, causing heavy fire damages. Area of effect: all units with missile attack. *Adds "Fire" attribute to all Missile attacks431 bytes (54 words) - 10:03, 27 August 2010
- | missile = 90 ...tes]] [[Category:Flying Units]] [[Category:Magic Units]] [[Category:Ranged Units]] [[Category:Elementals]]2 KB (295 words) - 20:36, 3 October 2021
- | missile = 50 [[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Undeads]]1 KB (128 words) - 00:17, 5 October 2021
- | missile = 75 ...er]] [[Category:Ranged Units]] [[Category:Magic Units]] [[Category:Psychic Units]] [[Category:Undisbandable]]3 KB (366 words) - 22:41, 4 October 2021
- ...ndead creatures are immune to a normal attack.Area of Effects: all missile units ...he [[Holy]] [[Attack Type|attack type]] to all friendly [[units]] with a [[Missile]] [[Attack Type|attack]]652 bytes (92 words) - 20:16, 23 September 2015
- ...after it has been struck by a large number of arrows. Area of Effects: all units * Grants all friendly [[units]] +50% [[Damage Resistance|resistance]] to all [[Ranged]]-[[Attack Type|typ1 KB (172 words) - 05:12, 24 September 2015
- | missile = 50 ...ecruits]] [[Category:Recruits]] [[Category:Ranged Units]] [[Category:Magic Units]] [[Category:Elves]]1 KB (128 words) - 12:20, 3 October 2021
- | missile = 90 ...ates]] [[Category:Melee Units]] [[Category:Magic Units]] [[Category:Ranged Units]]2 KB (279 words) - 12:25, 3 October 2021
- | type = [[MISSILE]] [[RANGED]] ...ts]] [[Category:Verdant Recruits]] [[Category:Recruits]] [[Category:Ranged Units]] [[Category:Elves]]1 KB (170 words) - 12:26, 3 October 2021
- | missile = 80 ...ecruits]] [[Category:Recruits]] [[Category:Ranged Units]] [[Category:Magic Units]] [[Category:Elves]]1 KB (159 words) - 12:33, 3 October 2021
- ...swans. Their magical nature provides some resistance to magic, melee, and missile attacks. All swanmays can move silently through woodlands. In human form, t | missile = 152 KB (234 words) - 20:41, 3 October 2021
- | missile = 67 [[Category:Units]] [[Category:Verdant Units]] [[Category:Melee Units]] [[Category:Treefolk]]2 KB (320 words) - 20:45, 3 October 2021