EffMod
Revision as of 01:32, 25 December 2007 by 84.94.89.214 (talk)
-EffMod = 100%+sum of all Efficiency Modifiers :
100% ; basic factor (1)
- 90% ; enemy unit is *1.1 tougher to beat
- 85% ; enemy unit is *17 tougher to beat
- 80% ; enemy unit is *25 tougher to beat
- 75% ; enemy unit is *1.33 tougher to beat
- 70% ; enemy unit is *1.43 tougher to beat
- 60% ; enemy unit is *1.66 tougher to beat
- 55% ; enemy unit is *1.8 tougher to beat
- 50% ; enemy unit is *2 tougher to beat
- 40% ; enemy unit is *2.5 tougher to beat
- 30% ; enemy unit is *3.33 tougher to beat
- 25% ; enemy unit is *4 tougher to beat
- 20% ; enemy unit is *5 tougher to beat
- 15% ; enemy unit is *6.67 tougher to beat
- 10% ; enemy unit is *10 tougher to beat
- 0% ; no dmg is done.