Quick start guide

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⚡ THE REINCARNATION – QUICK START GUIDE

The Reincarnation is a text-based, turn-based strategy game where you play as a mage, building a kingdom, managing resources, casting spells, and competing with other players.

1. 🌐 Pick a Server

<thead> </thead> <tbody> </tbody>

Server Features
Guildwar No AI mages, 1 turn every 7 minutes, 200-turn storage, Oversummoning allowed
Blitz AI mages, 1 turn every 2.5 minutes, 400-turn storage, Oversummoning not allowed
Arch No ultimate spells or units, 1 turn every 8 minutes, 180-turn storage, Oversummoning allowed
Solo Mage names and IDs hidden, 1 turn every 7 minutes, 200-turn storage, Oversummoning not allowed
Lightning Increased turn rate and storage, 1 turn every 1.5 minutes, 500-turn storage, Oversummoning allowed
Beta Unstable testing server, settings vary

💡 Tip: Choose a server based on your preferred pace and style of play.

2. 🎨 Choose a Color (Magic Type)

Your color determines your magical affinity. Pick one that matches your preferred strategy: <thead> </thead> <tbody> </tbody>

Color Description
⚪ Ascendent Holy and defensive magic. Strong healing and protective spells, balanced units, and divine creatures. Good for steady play and new players.
🟢 Verdant Nature-based magic that harnesses animals, elves, and treefolks. Flexible playstyle with both defensive and offensive options; resilient and adaptable.
🔴 Eradication Destructive magic built around fire, dragons, and chaos. Strong offensive focus with powerful damaging units, best for aggressive players.
⚫ Nether Dark arcane magic that summons demons and undead. Powerful but costly — often consuming population and mana, making it more challenging for new players.
🔵 Phantasm Psychic and illusion magic with versatile spell options and many elemental summons. Can be played defensively or offensively, but is more complex to master.

💡 Tip: Your choice influences which spells and strategies are most effective.

3. 🧙‍♂️ First 120 Turns (Apprentice Status)

During your first 120 turns, you are learning the basics. You cannot be attacked or affected by spells, and vice versa.

✅ What to Do First

  • Familiarise Yourself with the Main Menu
    • Learn the menus: Magic, Interior, Society, War, Diplomacy, and Soothsayer
    • Each menu controls a core system of your kingdom
  • Choose a <<skill>> to train depending on your strategy. Default is set to the color you've chosen
  • Explore Land & Build Your First Buildings
    • Start by exploring turn by turn to gain new lands (wilderness)
    • Build into workshops once you have enough land to use a full turn (max/turn)
    • Repeat until you reach your desired number of workshops (299, 399…599 etc.)
    • The more workshops you have, the faster you can build other buildings
    • Build into farms/towns (when necessary) to ensure a positive net income (Status Report >> Interior Info)
    • Proceed to explore and build into libraries
    • The more libraries you have, the faster you can complete your research
  • Reaching 120 Turns (Before Exiting Apprentice Status)
    • Wait till you have almost full turn before taking your 121st turn
    • Continue to explore and build into libraries
    • Stop exploring when the amount of land explored per turn starts to flatten out
      (This means you are getting almost the same amount of land per turn compared to earlier.)
    • You may also spend turns to double the research rate
    • Once research is complete, congratulations! You're now ready to go on a conquest journey.

💡 Tip: Lady Luck increases your exploration rate and also gives additional bonus!

4. 💡 Beginner Tips

  • Don’t rush combat—focus on growing your kingdom first
  • Check enemy info in Soothsayer before attacking
  • Plan multiple turns ahead—turns are your most valuable resource
  • Experiment with spells and army combinations early
  • Keep exploring the menus—the better you understand the systems, the faster you’ll progress

5. 🚀 Quick Summary

  • Server choice → determines game pace and rules
  • Color choice → defines magical affinity and strategy
  • First 120 turns → focus on menus, exploration, and building
  • Turns (ticks) → spend wisely; efficiency is key