Krystalline White War Mage
Contents
Krystalline's Caster White War Mage Guide
Date: 24 May 2021
The purpose of this guide is to provide some very quick insights on how to run an efficient caster white war mage
Key Priorities
- Cast as many Destroy Aritfacts spell as possible during war (At least 75% of your max storage in turns should be used for casting this spell)
- Utilise as many war items as possible during war (War items include: Rotten Food, Letters of the thieves guild, Mana Vortex etc...)
- Maximising the purchases and creation of war items including
- Minimsing the number of battle engagements
Kingdom Structure Priorities
- Mana Capacity and Mana Income
- Skill Generation
Skill Priorities
- Legendary Artifcer
- Spell Penetration
- Barrier Proficiency
- Grand Enchanter
Play Style
- Scheduled and Semi-Scheduled caster
- Un-scheduled whorer
Structural Guidelines
- 50% Nodes
- 15-20% Farms/Towns
- 20% Libraries
- Max Barriers
Play Guideline
- When not scheduled to cast Destroy Artifacts or when not using war items to bomb enemy targets, the mage should spend as much time as possible to Locate Artifacts
- The mage should pre-order all war items from Black Market
- The mage should aim to maintain at all times a minimum of:
- 4,000 land; or
- Roughly 65% of turns generated/spent as land; (whichever is more)
- E.g. if the server is 10,000 turns old, the mage should be at least 6,500 land.
- The mage should keep Mono Dominions on Defence with L&P and BF/SOM, RES/SOM (or some other defensive assignment) since it is easiest and lowest maintenance
- Should the mage require to gain land, it should only attack Black bots with heavy Dominions (at least 50%) with THL and L&P, and a fodder all the way down (Think chims, but... Doms)
- The mage should, at all times, be using all defensive enchantments including: Protection from Evil, Resist Elements, Love and Peace, Mind Bar, Sunray, Concentration and Heavenly Protection (if available)