Difference between revisions of "Critical Strike"

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*MAGIC or PSYCHIC: From 0.5 '''''TO''''' 0.75  
 
*MAGIC or PSYCHIC: From 0.5 '''''TO''''' 0.75  
*ANY OTHER ATTACK TYPE: From a Range of [0.20 to 0.80] '''''TO''''' [0.45 to 1.05]  
+
*ANY OTHER ATTACK TYPE: From a Range of [0.25 to 0.75] '''''TO''''' [0.50 to 1.00]  
  
 
As of 12/08/15 it appears that [[Phase_Step|Phase Step]] is the only effect which adds Critical Strike to a stack.
 
As of 12/08/15 it appears that [[Phase_Step|Phase Step]] is the only effect which adds Critical Strike to a stack.

Revision as of 04:00, 15 July 2019

Critical Strike increases the Random Damage Modifier of an attack by 0.25

  • MAGIC or PSYCHIC: From 0.5 TO 0.75
  • ANY OTHER ATTACK TYPE: From a Range of [0.25 to 0.75] TO [0.50 to 1.00]

As of 12/08/15 it appears that Phase Step is the only effect which adds Critical Strike to a stack.