God Favour

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Revision as of 13:46, 1 March 2006 by Strelexis (talk | contribs) (What does each god give their favoured then?)
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How to get Favour

You do that by donating, a nice amount of your geld on the black market.

You need to donate minimum amount to stand a chance.

  • Minimum is 10% of your total geld. Total geld includes what geld you have temporarily on black market, in the form of bids.

on top of that,

  • minimum for Blitz server (1 turn/5 min) is 20,000,000,
  • minimum for Guild Server (1 turn/10 min) 15,000,000,
  • minimum for Apprentice Server (1 turn/15 min) is 10,000,000.

if the above is satisfied,

  • then you have a 50% chance to get that favour (i.e. bidding 20,000,000 2-3 times usually gives you favour, sometimes you get it the first time...).

It is harder to get favour right after recovering from disfavour.

What god to get favour from?

It depends what bonus you are looking for

What does each god give their favoured then?

Each god has a standard favor effect that lasts for 24 hours:

  • Nature gives.......... +10% geld generation by farms/towns
  • Sun gives............. +3% accuracy in battles
  • Moon gives............ +10% node m.p. generation
  • Magic gives.............. +20 SL and decreases casting cost by 10%
  • Science gives........... increased item generation - usually too little to notice.
  • Satan gives........... lowers upkeep by 10%
  • Lucifer gives.................. +10% summoning yields/attack power


On top of that, you also gain one of the following (random)

  • ....% chance on an enchantment for 5-10 turns (you pay NO upkeep, effects stack with your own enchantments)
  • ...% a random hero of up to level 17
  • ...% one lesser item
  • ...% m.p. refill (kinda like what Wish does)
  • ...% the star of luck

Can I get favour from more than one god ?

Yes you can but when you try to get a second favour, the first god can become jealous. Read the encyclopedia to get hints who hates who. Some gods are more jealous for other gods than other gods.

Jealousy table

if you have favour from (god in top row) and want to add favour from (god in left colum), there is a xxx (number in crosstable) chance the first god gets jealous.

Nature Sun Moon Magic Science Satan Lucifer
Nature --25%25%50%50%50%25%
Sun 25%--75%25%25%50%25%
Moon 25%75%--25%?25%25%0%
Magic 25%?25%0%--75%25%25%
Science 50%25%25%75%--50%25%
Satan 50%50%50%25%50%--75%
Lucifer 25%25%0%25%25%75%--

Jealousy remarks

  • the table dates back to Archmage and may no longer be 100% accurate.
  • It is harder to get favour right after recovering from disfavour.
  • Nature is the god on its own, Sun-Moon, Science-Magic and Satan-Lucifer can be seen as eachother's opposites. Their combo's are the hardest to achieve.
  • First Nature then Magic is considered better odds than other way around. First Moon the Magic same story (but other way around still a fair chance)

Disfavour and Hatred status

This you get from making gods jealous and donating puny 1 geld amounts.

  • you get the opposite effect as their favour gives you for Disfavour
  • you get double the opposite effect for Hatred. (e.g. -40 spell level for Magic Hatred)

Most Favour

Yeah, you can get that too.

  • You need to be a top10 donator
  • You need to donate almost all of your geld (over 90%)
  • the amount you donate needs to be at least 10x the normal (minimum) donation amount.
  • You need to have special kinds of things in your army (Race/colour/Attacktype units) - differs per god
  • You need special kinds of things with your country (no attacks in last 48 hours) - differs per god
  • You need special kind of relationship with another god (HATRED, all neutral, etc) - differs per god
  • If all the above is satisfied, then you have a 50% (?) chance to get that most favour

Details: if one bothers to post: FEEL FREE

What does it bring?

Double what normal favour brings for double the time (48 hours)

Plus special goodies:

  • Nature: Plant Growth, Nature's Favor, Nature's Lore level 777 (with upkeep)
  • Sun: 100 Red Dragons (with upkeep)
  • Moon: Full mana charge and roughly 60,000 werewolves.(with upkeep)
  • Magic: 777 Concentration for 200/300 turns, 500 nodes.
  • Science: Random unique item, yes you can get Holy Grails.
  • Satan: 50 turns of CoS (no upkeep, no Devil Prince)
  • Lucifer: a level 21-24 random battle hero (with upkeep)

AND WHAT MORE ??

sometime... maybe there will be patron status and that gives very nice Unique items, not yet in the game.