Difference between revisions of "Racial Enemy Against"

From TheReincarnation
Jump to: navigation, search
(Revision)
 
Line 1: Line 1:
Increases damage done to the enemy race.
+
Increases damage done to the noted enemy race by a specific percentage, and reduces any incoming damage from that same enemy race by a percentage.
  
Racial Enemy comes with a specific boost in percent, which is simply multiplied into the damage modifier (ie damage made in an attack.)
+
Racial Enemy comes with a specific percentage boost in damage, which is simply multiplied into the damage modifier. For all units currently possessing this ability, this boost is 50%. The reduction in incoming damage is a third of the total damage (i.e. 100 damage dealt, 33 is ignored via Racial Enemy).  
  
 
+
This means that any unit with the ability will have a 50% boost to all its damage rolls against units of the enemy race and a 33% reduction in incoming damage from attacks of that race.
For all units currently in use, this boost is 50%.
 
This means that the unit with the ability will simply have a 50% boost to all its damage rolls against units of the enemy race.
 
Notably this is not what the ATTDEF wiki page says.
 

Latest revision as of 00:44, 23 August 2015

Increases damage done to the noted enemy race by a specific percentage, and reduces any incoming damage from that same enemy race by a percentage.

Racial Enemy comes with a specific percentage boost in damage, which is simply multiplied into the damage modifier. For all units currently possessing this ability, this boost is 50%. The reduction in incoming damage is a third of the total damage (i.e. 100 damage dealt, 33 is ignored via Racial Enemy).

This means that any unit with the ability will have a 50% boost to all its damage rolls against units of the enemy race and a 33% reduction in incoming damage from attacks of that race.