Difference between revisions of "The Eye Formula"
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dmg done = 15%*A/B | dmg done = 15%*A/B | ||
− | *A = | + | *A = AttackDmg*MiscA |
*B = HP*[[ResMod]]*[[EffMod]]*[[AccMod]]*HealingMod*MiscB | *B = HP*[[ResMod]]*[[EffMod]]*[[AccMod]]*HealingMod*MiscB | ||
− | + | AttackDmg = (UnitprimaryORsecondaryDMG/unitNP) | |
attack damage of primary attack is affected by [[Attack Power Modifiers]], secondary can only be affected by the skill legendary commander. | attack damage of primary attack is affected by [[Attack Power Modifiers]], secondary can only be affected by the skill legendary commander. | ||
Line 23: | Line 23: | ||
MiscB: | MiscB: | ||
*scales: *1.33 | *scales: *1.33 | ||
+ | |||
+ | |||
+ | example: | ||
+ | |||
+ | [[Wraith]] vs [[Djinni]] (no enchantments/spells/items/fatigue/healing/HPboost/heroes/skills involved): | ||
+ | |||
+ | Wraith: | ||
+ | AttackDmg=1200/160=7.5,MiscA=2 A=7.5*2=15 | ||
+ | |||
+ | Djinni: | ||
+ | HP=7650/1700=4.5, ResMod=60 (*1.67), EffMode |
Revision as of 02:14, 25 December 2007
this is a quick&easy formula to calculate how much dmg will a unit do to another unit. its not easy to catch it first, but once you understand it, you will be able to make quick calculations that will help you to build your stack in order to win regs/sieges.
the formula:
dmg done = 15%*A/B
AttackDmg = (UnitprimaryORsecondaryDMG/unitNP)
attack damage of primary attack is affected by Attack Power Modifiers, secondary can only be affected by the skill legendary commander.
MiscA:
- magic or psychic attack type: *2
- enemy unit is weak to attack type: *2
-HP = Unithitpoints/UnitNP
-HealingMod: 100/(healing formula of the sum of Healing Modifiers
MiscB:
- scales: *1.33
example:
Wraith vs Djinni (no enchantments/spells/items/fatigue/healing/HPboost/heroes/skills involved):
Wraith: AttackDmg=1200/160=7.5,MiscA=2 A=7.5*2=15
Djinni: HP=7650/1700=4.5, ResMod=60 (*1.67), EffMode