Difference between revisions of "Soul Eater"

From TheReincarnation
Jump to: navigation, search
m (BOT: Changing page text)
m (BOT: Changing page text)
Line 1: Line 1:
 +
{{Itemstats
 +
| description  = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.
 +
}}
 
[[Unique Items|Unique Item]]  
 
[[Unique Items|Unique Item]]  
  

Revision as of 11:45, 27 August 2010

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists

Battle Items | Offensive Items | Summoning Items
Unique Items | Lesser Items


It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.

Item Details
Name Soul Eater
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta

Unique Item


As far as my experience with this item, it will give +25% AP, +25% Counter and +25% HP to Demon units. The side effect is that it will -25% HP of non-Demon units that you have. I haven't test using Undead units yet.

the penalty of -25% applies to all units(including your enemies') as will the buffs.



I have tested it with units other than demons thus far: Undead recieve +11% AP, +11% Counter, and -20% HP.(I have level 8 undead mastery) My non-undead units recieved -33% HP and no negative to AP or Counter, not the -25% this other person claimed. The +25% across the board for Demons is correct, my Demons were boosted by 25% for AP, Counter and HP. There appears to be no other side effect or hidden upkeeps I can detect at this time other than -33% HP to non-demon/non-undead, and -20% Hp to undead and I have been testing rather extensively.


The first paragraph here is correct. The second has errors. All demon units get +25% AP, Counter, and HP. Everything else (including undead) gets -25% HP. Have not checked if any affect to secondary attack. This applies to all units (attacker and defender) in the battle. (Source: Trojan)