Difference between revisions of "Gorilla"

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| spell        = [[Animal Summoning]]
 
| spell        = [[Animal Summoning]]
 
| item          = [[Peaches]]
 
| item          = [[Peaches]]
| image        = [[image:intfVERDANT.gif]]
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| image        = [[image:Gorilla.jpg
 
}}
 
}}
  

Revision as of 22:32, 16 February 2011

{{Unitstats

| description = A gorilla is a large ape. They are non-aggressive and shy mammals but they will fight fiercely when forced into combat. They are strong and like to throw stones at their enemies. When engaged in combat, they fight with their fists and arms.

| infoboxcolor = | labelcolor =

  1. 1D6213

| textcolor = #000000 | color = VERDANT | race = ANIMAL | attrib = SUMMON | power = 34 | ap = 240 | type = MELEE | init = 1 | counter = 80 | xap = - | xtype = - | xinit = - | hp = 450 | recruit = - | upkeep = 2.70 Gold, 0.02 M.P. | ability = - | spell = Animal Summoning | item = Peaches | image = [[image:Gorilla.jpg }}

Additional Comments

Gorillas suck. Sure you get them from Peaches, but if you're not green there are probably better choices for fodder for your color.

Even as Green, you're much better off with Swanmays, which are better in every way except for ability to withstand damage spells and items.

There are a host of things that benefit animals which include enchantments, items, heroes and skills.

While Amazons and the Rings are optional, it should be no problem at all to maintain the two enchantments, Enlarge Animal as well as Nature's Lore. Leveling Animal Mastery makes animals even better.