Difference between revisions of "Efficiency"
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Initially it is 100% | Initially it is 100% | ||
+ | |||
+ | Charm reduces efficiency by half, though ONLY to primary attack. | ||
[[Category:Battle Factors]] | [[Category:Battle Factors]] |
Revision as of 23:00, 9 September 2006
another of the battle factors
This one reduces the damage dealt by a unit, attack after attack after attack for each unit (usally with 15%, see Fatigue)
Initially it is 100%
Charm reduces efficiency by half, though ONLY to primary attack.