Difference between revisions of "Antique Store"
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* These price quickly become higher and higher, especially for items for which there is a lot of demand and bidding competition. | * These price quickly become higher and higher, especially for items for which there is a lot of demand and bidding competition. | ||
− | * A guild that has a lot of geld, can deliberately bid high ammounts of geld on certain items | + | * A guild that has a lot of geld, can deliberately bid high ammounts of geld on certain items, |
+ | thereby raising the costs and prohibiting other guilds to gather large quantities of 'dangerous' [[:category:Offensive Items|war items]] | ||
+ | |||
= Monopoly = | = Monopoly = | ||
* The total number of items is limited for each type of item (e.g. it is linkend to the number of mages and age of the game round) | * The total number of items is limited for each type of item (e.g. it is linkend to the number of mages and age of the game round) | ||
* This means a powerfull guild can try to get a virtual monopoly on certain items, by gathering as many as possible of them - and ''not'' using them. | * This means a powerfull guild can try to get a virtual monopoly on certain items, by gathering as many as possible of them - and ''not'' using them. |
Revision as of 11:32, 10 December 2006
The Antique store is the place for buying and selling Items
Contents
Item buying
Item selling
- Selling an item does not cost you turns.
- The amount that a mage receives is less than what the Black Market receives for it, to avoid abuse of this game function as a way of transferring geld from one specific mage to another.
- You may receive (far) less geld for your item, than was bid on it
- e.g. you received 5 million for the Carpet of Flying you put in the Market, while it sold for 10 million).
- The price at which the item appeared on the market is a good estimate for the amount of geld that the seller will receive.
- The latter fluctuates depending on earlier sold items, so don't be surprised if another mage receives more/less geld for selling the same item at a later time.
Inflation
- Price for a lesser item at first selling on begin of reset: ???50,000 geld
- Price for Unique Items at first selling on begin of reset: ??? 500,000 geld
- These price quickly become higher and higher, especially for items for which there is a lot of demand and bidding competition.
- A guild that has a lot of geld, can deliberately bid high ammounts of geld on certain items,
thereby raising the costs and prohibiting other guilds to gather large quantities of 'dangerous' war items
Monopoly
- The total number of items is limited for each type of item (e.g. it is linkend to the number of mages and age of the game round)
- This means a powerfull guild can try to get a virtual monopoly on certain items, by gathering as many as possible of them - and not using them.