Difference between revisions of "The Sinner"
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| description = This whip is made up of a lot of small pieces of enchanted metal tied in a metal cord. Upon a command word, all pieces of metal will combine into a sword which looks very much like a spine. It has the power of neutralizing magic of most kind, thus granting the bearer much resistance against any spell. However, the neutralizing effect is so good that sometimes it causes your own magic to fizzle too. | | description = This whip is made up of a lot of small pieces of enchanted metal tied in a metal cord. Upon a command word, all pieces of metal will combine into a sword which looks very much like a spine. It has the power of neutralizing magic of most kind, thus granting the bearer much resistance against any spell. However, the neutralizing effect is so good that sometimes it causes your own magic to fizzle too. | ||
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+ | == Effects == | ||
+ | *Increases [[Resistance|resistance]] to all colors by +20 | ||
+ | *Increases dispel cost by 20% | ||
+ | *Increases the chance of [[Spells|spell]] failure | ||
+ | **The actual increase in failure is a -20% deduction to concentration | ||
+ | *There is no upkeep | ||
+ | *Effects do not show in the Status Report. Resistance is still capped at 75% | ||
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+ | fckLR | ||
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[[Category:Items]] [[Category:Unique Items]] | [[Category:Items]] [[Category:Unique Items]] | ||
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Revision as of 23:48, 9 August 2019
Battle Items |
Offensive Items |
Summoning Items
Unique Items |
Lesser Items
This whip is made up of a lot of small pieces of enchanted metal tied in a metal cord. Upon a command word, all pieces of metal will combine into a sword which looks very much like a spine. It has the power of neutralizing magic of most kind, thus granting the bearer much resistance against any spell. However, the neutralizing effect is so good that sometimes it causes your own magic to fizzle too.
Item Details | ||
Name | The Sinner | |
Attribute | Unique Permanent |
|
Charge turn | 0 |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Effects
- Increases resistance to all colors by +20
- Increases dispel cost by 20%
- Increases the chance of spell failure
- The actual increase in failure is a -20% deduction to concentration
- There is no upkeep
- Effects do not show in the Status Report. Resistance is still capped at 75%
fckLR