Difference between revisions of "Damage Modifier"
m |
m |
||
Line 7: | Line 7: | ||
− | [[Catergory: Battle | + | [[Catergory:Battle factors]] |
Revision as of 16:29, 8 March 2006
Depending on Attack type,
MAGIC and PSYCHIC have damage modifer of x1.0
Attacks with type Magic or Psychic have a damage modifer of x1.0 while all other attack types have a damage modifier of between x0.2-0.8 (decided randomly each battle). For this reason Magic and Psychic attacks are on average twice as powerful as other types.