Difference between revisions of "MISSILE"

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- Missile is ALWAYS paired with "Ranged" attack type.<br>
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- Missile is ALWAYS paired with "[[RANGED|Ranged]]" attack type.<br>
 
- Missile is only found on lower tier units ([[Archer]], [[Elven Archer]], [[Orcish Archer]], [[Bounty Hunter]], [[Catapult]]). No summonable units have "Missile" attack type.<br>
 
- Missile is only found on lower tier units ([[Archer]], [[Elven Archer]], [[Orcish Archer]], [[Bounty Hunter]], [[Catapult]]). No summonable units have "Missile" attack type.<br>
 
- The Ascendant spell "[[Protection from Missle | Protection from Missile]]" raises missile resistance.<br>
 
- The Ascendant spell "[[Protection from Missle | Protection from Missile]]" raises missile resistance.<br>
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- [[Flame Arrow]] adds Fire to the primary attack of units with a Missile attack.
 
- [[Flame Arrow]] adds Fire to the primary attack of units with a Missile attack.
 
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- The item [[Missile Shield]] affects resistance to all [[RANGED|ranged]] attacks, not just the MISSILE RANGED ones.
  
[[category:AttackType]]
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[[category:Attack Type]]

Revision as of 07:59, 24 September 2006

- Missile is ALWAYS paired with "Ranged" attack type.
- Missile is only found on lower tier units (Archer, Elven Archer, Orcish Archer, Bounty Hunter, Catapult). No summonable units have "Missile" attack type.
- The Ascendant spell " Protection from Missile" raises missile resistance.
- Dozens of Silver-Tipped Arrows Adds Holy to the primary attack of units with a Missile attack.
- Flame Arrow adds Fire to the primary attack of units with a Missile attack.
 
- The item Missile Shield affects resistance to all ranged attacks, not just the MISSILE RANGED ones.