Difference between revisions of "Blue Ice"

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(Effects on Aw/Arch)
(Effects)
Line 9: Line 9:
 
==Effects==
 
==Effects==
 
*Adds 30% to primary, secondary and counter AP to all units with attack type cold.
 
*Adds 30% to primary, secondary and counter AP to all units with attack type cold.
*For all units without attack type cold, reduce primary, secondary and counter AP by half the percentage.
+
*For all units without attack type cold, reduce primary, secondary and counter AP by 15%.
 
*This reduction is not included in Beta server.
 
*This reduction is not included in Beta server.
 
*Area of effect: all units.
 
*Area of effect: all units.

Revision as of 03:18, 25 February 2014

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This piece of blue ice crystal has the shape of a curved dagger. It is so cold to the touch that no ordinary human can wield it. The blade emits a freezing aura that turns the nearby temperature below zero degree. Water will turn into ice. All creatures will have difficulty fighting in such environment, except those akin to cold, who will be magically empowered by the crystal. Any creature struck by the dagger will be frozen. As a side effect, the crystal drains magic energy from the wielder.

Item Details
Name Blue Ice
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Effects

  • Adds 30% to primary, secondary and counter AP to all units with attack type cold.
  • For all units without attack type cold, reduce primary, secondary and counter AP by 15%.
  • This reduction is not included in Beta server.
  • Area of effect: all units.
  • Reduces MP income by 10% (5% for non-OS servers).

Effects on Aw/Arch

  • Adds 50% to primary and counter AP to all units with attack type cold.
  • For all units without attack type cold, reduce primary and counter AP by half the percentage.
  • This reduction is not included in Beta server.
  • Area of effect: all units.
  • Reduces MP income by 10%.

Unique Items