Difference between revisions of "EffMod"

From TheReincarnation
Jump to: navigation, search
 
Line 17: Line 17:
 
*10% ; enemy unit is *10 tougher to beat
 
*10% ; enemy unit is *10 tougher to beat
 
*0% ; no dmg is done.
 
*0% ; no dmg is done.
 +
<br>
 +
Return to [[The Eye Formula]]

Revision as of 05:02, 14 April 2008

-EffMod = 100%+sum of all Efficiency Modifiers :

100% ; basic factor (1)

  • 90% ; enemy unit is *1.1 tougher to beat
  • 85% ; enemy unit is *17 tougher to beat
  • 80% ; enemy unit is *25 tougher to beat
  • 75% ; enemy unit is *1.33 tougher to beat
  • 70% ; enemy unit is *1.43 tougher to beat
  • 60% ; enemy unit is *1.66 tougher to beat
  • 55% ; enemy unit is *1.8 tougher to beat
  • 50% ; enemy unit is *2 tougher to beat
  • 40% ; enemy unit is *2.5 tougher to beat
  • 30% ; enemy unit is *3.33 tougher to beat
  • 25% ; enemy unit is *4 tougher to beat
  • 20% ; enemy unit is *5 tougher to beat
  • 15% ; enemy unit is *6.67 tougher to beat
  • 10% ; enemy unit is *10 tougher to beat
  • 0% ; no dmg is done.


Return to The Eye Formula