Difference between revisions of "Ring of Animal Command"

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<table>
 
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<tr>
<td>'''Attribute:'''</td><td>Lesser OneUse Battle</td>
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<td>'''Attribute:'''</td><td>[[Lesser]] [[OneUse]] [[Battle]]</td>
 
<td rowspan="5" valign="top"><td>'''Charge turn'''</td><td>0</td>
 
<td rowspan="5" valign="top"><td>'''Charge turn'''</td><td>0</td>
 
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==Effects==
 
==Effects==
Increases the AP of Primary Attack and Counter Attack of your animal units by 100% while reducing the AP of Primary Attack and Counter Attack of your opponent's animal units by 100%.
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Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[Animals|animal units]] by 100% while reducing the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your opponent's [[Animals|animal units]] by 100%.
  
 
==Note==
 
==Note==

Revision as of 01:45, 3 June 2006

This ring is made from moose bones and is enchanted with magic. When worn on the finger of a mage, it can be used to wield control over a herd of animals, rendering them helpless and unable to move, therefore making them unable to attack. Area of Effect: all units, all enemy units.


Attribute:Lesser OneUse Battle Charge turn0


Effects

Increases the AP of Primary Attack and Counter Attack of your animal units by 100% while reducing the AP of Primary Attack and Counter Attack of your opponent's animal units by 100%.

Note

The 100% increase is based on unchanged AP of Primary Attack and Counter Attack.

Lesser Items