Difference between revisions of "Weighted"

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Weighted refers to the way spells/items/abilities select targets. Any spell/item/ability(with the notable exception of one unique that avoids targeting the top stack) that is described as targetting "a random stack" will prefer to target the largest stack, NP wise, instead(usually but not always the top stack).
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Weighted refers to the way spells/items/abilities select targets. Any spell/item/ability (with the notable exception of one unique that avoids targeting the top stack) that is described as targeting a random stack(s) will prefer to target the largest stack(s) by NP instead (usually but not always the top stack(s)).
  
 
[[Category: Spell_attributes]]
 
[[Category: Spell_attributes]]
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--
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See also:
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http://wiki.the-reincarnation.org/index.php/Random_stack
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The game code chooses a stack by giving the top stack a 50% chance of being selected, and then halving the chances after that until you are out of stacks.
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{| border="1" style="text-align:center"
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|+ "Random" stack selection
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! Stack #
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! Chance of selection
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|-
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| 1 (aka top)
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| 50%
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|-
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| 2
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| 25%
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|-
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| 3
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| 12.5%
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|-
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| 4
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| 6.25%
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|-
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| 5
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| 3.12%
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|-
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| 6
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| 1.56%
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|-
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| 7
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| 0.78%
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|-
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| 8
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| 0.39%
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|-
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| 9
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| 0.19%
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|-
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| 10
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| 0.01%
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|}

Latest revision as of 15:44, 7 July 2015

Weighted refers to the way spells/items/abilities select targets. Any spell/item/ability (with the notable exception of one unique that avoids targeting the top stack) that is described as targeting a random stack(s) will prefer to target the largest stack(s) by NP instead (usually but not always the top stack(s)).

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See also: http://wiki.the-reincarnation.org/index.php/Random_stack

The game code chooses a stack by giving the top stack a 50% chance of being selected, and then halving the chances after that until you are out of stacks.


"Random" stack selection
Stack # Chance of selection
1 (aka top) 50%
2 25%
3 12.5%
4 6.25%
5 3.12%
6 1.56%
7 0.78%
8 0.39%
9 0.19%
10 0.01%