The following category lists the definitions of the various spell attributes found in the game.
|Battle:||This spell can only be cast during a battle|
|Contract:||Spell summons Devil Prince|
|Enchantment:||This spell will have effect when target is making turns|
|Epidemic:||The spell will take transfer to anyone attacking mage under its effect|
|Instant:||This spell has one-time instant effect|
|LimitCount:||The Council puts daily limit on how many times one mage can be the target of this spell|
|NoCancel:||Spell cannot be canceled|
|NoDispell:||Spell cannot be dispelled|
|Ranged:||This spell is most effective when caster and target have similar net power|
|Require*:||Spell requires minimum amount of given resource to be cast successfully|
|Selective:||Spell has random effect|
|SelfOnly:||This spell can be cast only on the caster himself|
|Summon:||Spell will summon units to your army.|
|Uncastable:||This spell cannot be cast, it has continuous effect|
This category has the following 2 subcategories, out of 2 total.