Guild Supremacy

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Guild Supremacy

  • A new system unique to guilds called "Guild Supremacy" has been added to the Beta Server.
  • Supremacy can be accessed from the guild management page and is a point system used to purchase perks for your guild.
  • Can only be accessed by guild leaders and officers (access level 99 and above).
  • Supremacy points are gained for the guild when members use turns, make attacks, etc.
  • Additional perks and more ways to earn supremacy will be added with future patches.

Perks

Perk Effect Cost
Tithing Increases gold income from taxing by 20% 50,000
Mana Siphon Increases mana income from m.p charging by 30% 75,000
Arcanum Codex Increases skill point income from training by 40% 50,000

What perks are available?

For now there are only the above three perks available, but more are planned and will be added soon. Purchasing these skills affects all members of your guild, so choose wisely. Perks are priced fairly aggressively - you really need to work towards new purchases, and you should only plan on being able to buy a couple of perks every reset, even when there are more to choose from.

How do I gain points?

Currently you can only gain supremacy points by using turns (1 per turn), and successfully making attacks. Failed attacks where you do no damage will not reward any points, and similarly you gain more points from attacks that take land (80) vs those that only destroy land (40). Eventually you will be able to gain points from casting offensive spells, using offensive items, etc, but that's not live yet.

What else should I know?

With the first three perks it's important to note that you only benefit from the gains of the action you are taking. For example, with Arcanum Codex you will gain 40% more skill points per turn training -- but your base skill point gain from taking a turn doesn't change, so the effective increase is really actually about 20%.