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  • '''Encyclopedia Magika: Volume I: The Book of Units''' *[[:Category:Undeads|Undead]] [[File:Icon NETHER.gif|RTENOTITLE]]
    21 KB (2,379 words) - 02:46, 11 June 2021
  • ...y are summoned from many different religious orders, all can devastate the undead from a distance with holy powers. Although less durable than preachers, the ...s]] [[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    2 KB (312 words) - 11:46, 4 October 2021
  • ...[[Extra Attack|Extra Attack]] are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses [[initiative]]-influencing m All friendly units are granted +40% to their [[Melee]] [[Damage Resistance|Resistance]]. On Ar
    20 KB (3,185 words) - 04:24, 19 October 2015
  • ...e Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and ...25% and 50% reduction in yield when summoning off color and opposite color units respectively</span>
    30 KB (4,557 words) - 02:39, 30 January 2023
  • | race = [[UNDEAD]] [[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Undeads]]
    1 KB (142 words) - 02:08, 5 October 2021
  • ...onsider playing black to be difficult because it relies on undisbandable [[units]] with heavy [[population]] upkeep. With proper preparation, and a keen eye ...more off-color [[units]], or more heavily on your own [[Units#Nether|black units]]. Obviously, the more you use population, the lesser you're going to want
    6 KB (1,047 words) - 00:55, 4 March 2008
  • | description = Skeletons are animated magical undead monsters created by powerful evil mages or priests. They are skeletal bones | race = [[UNDEAD]]
    1 KB (128 words) - 00:17, 5 October 2021
  • ...ndead creatures are immune to a normal attack.Area of Effects: all missile units * Grants the [[Holy]] [[Attack Type|attack type]] to all friendly [[units]] with a [[Missile]] [[Attack Type|attack]]
    652 bytes (92 words) - 20:16, 23 September 2015
  • ...acid on the creatures when the flasks are thrown.Area of Effect: all enemy undead * Deals 100,000 [[Holy]] damage to all enemy [[:Category:Undeads|Undead units]] during a battle
    509 bytes (72 words) - 20:23, 23 September 2015
  • ...osing the speciality, determines to what units (specifically more advanced units) and to what spells you will have access to (the [[Groentje Players Manual| ...more basic units and spells of their opposite specialities. There are also units in the game, that are of no speciality at all (‘plain’), to which all s
    65 KB (11,130 words) - 04:02, 4 June 2021
  • <br>'''Ash of Invisibility''' - Sets all your units base initiative to 6. <br>'''Brooch of Protection''' - Raises the Melee resistances of all your units.
    5 KB (788 words) - 19:19, 16 April 2008
  • ...ccuracy of all units that fail to resist the spell (this includes your own units). <br>&nbsp;<br>'''Lovesick''' - Gives units the abilities Beauty and Charm (1 stack only).
    11 KB (1,780 words) - 19:19, 16 April 2008
  • ...anders]], 50 [[Hydra|Hydra]] or 50 [[Chimera|Chimera]] per turn. Number of units given is not affected by external influences such as [[Spell_Level|Spell Le ...uildings (including [[Forts|forts]]), [[Land|land]] (permanently), [[Units|units]], [[Geld|geld]], and [[Population|population]]. The bomb will scorch all l
    26 KB (4,097 words) - 13:17, 23 September 2019
  • ...munity to undead units attacks. This is very effective spell when fighting undead beings. Area of effect: 1 random stack. Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead]] units for ONE random friendly stack. (Based on Spell Level)
    672 bytes (86 words) - 05:14, 4 September 2015
  • ...e effective, but only affects the undead. Area of Effect: all enemy undead units. Deals [[HOLY]] Damage to each enemy [[UNDEAD]] stack
    688 bytes (92 words) - 08:05, 4 September 2015
  • ...ton|Skeletons]] gained per turn is affected by factors affecting number of units summoned * In battle, doubles units' [[Steal Life]] ability (Steal Life is hard capped at 10%).
    2 KB (238 words) - 03:44, 29 August 2014
  • *{{blue}} mages will need to avoid ripper- and undead- heavy stacking. ...lling altar. Otherwise they'll have to stack heavy amounts of red and blue units, which is inefficient.
    1 KB (237 words) - 06:17, 28 October 2022
  • ...) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect. ...ces the [[Health_Points|HP]] of all friendly non-[[Undead|undead]] [[Units|units]] by 25%
    706 bytes (108 words) - 06:12, 28 October 2022
  • By performing this dark ritual, undead units will rise from the oblivion to join your forces. **Higher # of Units w/ summoning bonuses
    482 bytes (54 words) - 09:57, 27 August 2010
  • The spell will empower the caster with the power to bring the dead back to undead to serve in their afterlife. A part of the slained enemies will rise from t *Raises 30% of slain units from opponents army as [[Zombie|Zombies]], which join your army
    3 KB (388 words) - 16:24, 3 October 2023

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