Difference between revisions of "Healing (disambiguation)"
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<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center> | <center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center> | ||
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+ | '''Spell'''<br> | ||
Rank: Simple<br> | Rank: Simple<br> | ||
Type: Instant/Battle<br> | Type: Instant/Battle<br> | ||
Cost: 500 MP<br> | Cost: 500 MP<br> | ||
+ | <br> | ||
+ | <br> | ||
− | + | '''[[Unit Abilities]]''' | |
− | |||
*The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards [[Net Power]] loss. | *The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards [[Net Power]] loss. | ||
− | * | + | *It resurrects all the slain unit if the unit slain is too little in NP. So, it may heal some amount of hit point. |
− | *Stacked healing abilites multiply instead of adding. | + | *Stacked healing abilites multiply instead of adding. |
− | + | <br> | |
Heretic's Example [http://www.the-reincarnation.com/viewtopic.php?p=227671#227671]: | Heretic's Example [http://www.the-reincarnation.com/viewtopic.php?p=227671#227671]: | ||
+ | <br> | ||
<br> | <br> | ||
Regeneration (spell, 15%) <br> | Regeneration (spell, 15%) <br> | ||
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Regeneration (unit ability, 20%) <br> | Regeneration (unit ability, 20%) <br> | ||
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= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)] <br> | = 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)] <br> | ||
= 1.00 - [.85 * .88 * .80] <br> | = 1.00 - [.85 * .88 * .80] <br> | ||
− | = 0.40 <br> | + | = 0.40 Damage suffered by unit<br> |
Healing= 60% | Healing= 60% | ||
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<br> | <br> | ||
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<table> | <table> | ||
<tr><td>[[Angel]] | <tr><td>[[Angel]] | ||
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</td></tr> | </td></tr> | ||
</table> | </table> | ||
− | + | <br> | |
− | + | <br> | |
− | Resurrects a | + | <br> |
− | + | '''[[Heroes]] Ability'''<br> | |
+ | Resurrects a certain percentage of slained units.<br><br> | ||
+ | <br> | ||
[[Priestess]]<br> | [[Priestess]]<br> | ||
[[Shieldmaiden]]<br> | [[Shieldmaiden]]<br> | ||
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Revision as of 01:32, 29 March 2007
Spell
Rank: Simple
Type: Instant/Battle
Cost: 500 MP
- The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards Net Power loss.
- It resurrects all the slain unit if the unit slain is too little in NP. So, it may heal some amount of hit point.
- Stacked healing abilites multiply instead of adding.
Heretic's Example [1]:
Regeneration (spell, 15%)
L10 Healing (hero ability, 12%)
Regeneration (unit ability, 20%)
= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)]
= 1.00 - [.85 * .88 * .80]
= 0.40 Damage suffered by unit
Healing= 60%
Angel |
Archangel |
Astral Magician |
Dominion |
Knight Templar |
High Priest |
Preacher |
Soul Speaker |
Heroes Ability
Resurrects a certain percentage of slained units.
Priestess
Shieldmaiden