Dominion

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Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


Dominions are angels of the fourth rank, grand lords of the divine kingdom that preside over and regulate the lesser celestial beings. They appear much as archangels, only larger, wielding magnificent, scintillating greatswords with distinctive spheres of light grafted to their pommels. Dominions radiate a resplendent golden aura of holiness, and are the spokespersons of the ultimate God. They are the punishers and the terminators; their power is (Nearly) invincible.

Unit Statistics
Name Dominion
Magic Speciality Ascendant
Race Angel
Attributes Summon, No Market
Power Rank 39,013
Attack Power 200,000
Attack Type Holy
Attack Initiative 2
Counter Attack 30,000
Extra Attack Power 250,000
Extra Attack Type Holy
Extra Attack Initiative 3
Hit Points 80,000
Recruit Cost -
Upkeep Cost 72.5 M.P.
Abilities Flying, Healing
Related Spell Descent of Holy Being
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 80%
NETHER 80%
PHANTASM 50%
Attack Resistances
MISSILE 85%
FIRE 85%
POISON 85%
BREATH 85%
MAGIC 85%
MELEE 85%
RANGED 85%
LIGHTNING 85%
COLD 85%
PARALYSE 85%
PSYCHIC 85%
HOLY 80%
Dominion.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero Priestess


Recommended Role: Tactical tank, Holy sniper

 

Recommended Pairing:

White - Archangel/Unicorn to tank

Blue - Yeti to tank, Djinni to trade

Black - Light Wraith/Vampire as sacrifice, Unholy Reaver to tank (With Black Sabbath for additional holy resistance)

Red - Dwarven Shaman/Efreeti to tank, Chimera to snipe (With oil flasks)

Green - Griffon to tank (and trade favorably if Rust Armor connects with Dominion), Treant to tank