Difference between revisions of "Hit Points Modifiers"
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+ | Forts: | ||
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+ | |||
+ | Fort HP bonus is different for sieges and regulars, and rises linearly. A minimum of 0.67% forts is needed: | ||
+ | |||
+ | Minimum: | ||
+ | *less than 0.67% forts gives 10/20% HP bonus during regulars and sieges respectively. | ||
+ | *0.67% of forts gives 10%/20% HP bonus during regulars and sieges respectively. | ||
+ | Maximum: | ||
+ | *2.5% of forts gives 37.5%/75% HP bonus during regulars and sieges respectively. | ||
+ | |||
+ | |||
Skills: | Skills: | ||
*[[Animal Mastery]], [[Undead Mastery]] | *[[Animal Mastery]], [[Undead Mastery]] |
Revision as of 13:41, 7 August 2007
Forts:
Fort HP bonus is different for sieges and regulars, and rises linearly. A minimum of 0.67% forts is needed:
Minimum:
- less than 0.67% forts gives 10/20% HP bonus during regulars and sieges respectively.
- 0.67% of forts gives 10%/20% HP bonus during regulars and sieges respectively.
Maximum:
- 2.5% of forts gives 37.5%/75% HP bonus during regulars and sieges respectively.
Skills:
items:
spells:
Hero Abilities: